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All symlinks in this project has absolute paths. It wrong, i'll fix it soon
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lot of JSB examples
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box2d jsb
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R.U.B.E. scene and JS bindings
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sprite mesh-grid generator
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Surface texture generator(In progress for now). My point about this - tileMaps is too old and we need some better solution by default - like Joe Russ showed
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It has lot of problems with building
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Tested only on linux
- It REALLY hard to run first because of lot JSB issues
- First of all you have to build box2d manually (or get it from ./prebuild) and copy it in any $PATH path(Because binding-generator causes error if box2d will try to build in Make)
- Next you have to install all binding-generator requirements
- Put binding-generator from /path/to/cocos2d-x/tools/ to ./frameworks/cocos2d-x/tools/
- now you may try to run ./fullrun.sh
- Rope class
- Make build process easer
- Tests
- Fix symlinks