Comments (8)
I got what is PawnCollisionMesh - just a static mesh... i create same as skeletal.... but now have to understand how to stop moving all skeletal mesh parts in water)
from oceanproject.
That was just collition problem... But in result... Skeletal model is going down... and looks BuoyancyForce does not effects (((
Looks something should change in Constraction script???
from oceanproject.
And Looks get finaly with collition)))
from oceanproject.
Hello @ineteye!
Can you explain more of what issue you had and how to fix it? I'd love to have a working example in the repository.
Thanks in advance!
from oceanproject.
I did not complete it yet .. )) But i was making boat with skeleton... also it good for animals)) Hmmm... have to check how fish was in work... sketal character or not)
from oceanproject.
@ineteye I see that you removed your PR regarding this issue. Was anything wrong?
I apologize for being late on this PR, I didn't have time to review it earlier, sorry!
from oceanproject.
Will look into this asap
from oceanproject.
This is not within the scope of the project.
from oceanproject.
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from oceanproject.