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tk-framework-unrealqt's Issues

need to fix path error which will crash down ue when turntable publish in maya


temp_folder = tempfile.mkdtemp(suffix="temp_unreal_shotgun")

When the username was too long on Windows 10, it will use "“~”" instead, but python doesn't recognize that, so does unreal too. Because of the character “~”, UE will crash when publishing the turntable review item in Maya. I fix it in my hook, just turned and expanded the "~" to a full path. So, can you fix this in the "publish_turntable.py" file?

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