umiyuki / unityaframeexporter Goto Github PK
View Code? Open in Web Editor NEWExport A-Frame From Unity Scene.
License: MIT License
Export A-Frame From Unity Scene.
License: MIT License
Hi,
I'm getting this error when I attempt to load Assets/AFrameExporter/AFrameExporter
:
Assets/AFrameExporter/AFrameExporter.cs(76,14): error CS0117: `System.IO.File' does not contain a definition for `WriteAllText'
I attempted to fix it with this and it didn't work:
http://forum.unity3d.com/threads/system-io-file-does-not-contain-a-definition-for-writealltext.102090/
Hi there, any guidance on usage?
My scene contains meshes I've imported from Google Poly and the asset store. When I export the scene, none of them have their associated materials, texture, or animations..
Hi, thank you for the write-up.
I gave this a try with a basic scene I built. All of my models are collada file format in my scene. When I export using this script, it tries to export everything as primitives and gives me strange results, exploding all the collada files into geometric primitives and such.
What would it take to get collada file support so that the result of the export is using collada-model
component for each model instead of geometric primitives?
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