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Requirements:

  • Grand Theft Auto: San Andreas v1.0
  • Ultimate ASI Loader
  • CLEO4
  • Open Limit Adjuster
  • SkyGfx
  • PC Archives Patch

Installation:

Credits:

Occupied IDs: 6526-6862 (337); 12004-12092 (88)

Scripts:

  • GRGX Script — Link2012
  • ENEX Script — Silent
  • Beta Mulholland Safehouse — Kalvin, CML99, Robson Martins
  • Trailer Park — Rocky24pl

Models:

  • Converted PS2 Models — aap, Tomasak, Inadequate, Mugetsuga, KDST
  • PS2 Map + Fixes — El Dorado, atfburner, The Truth, Reyks, ernestin1
  • Proper Fixes — GTA Community
  • Mugetsuga's Fixes — Mugetsuga
  • XBOX Gym Equipment — Mugetsuga
  • Rescaled Pickup Icons — Mugetsuga
  • Save Pickup Model — SlingShot753
  • Map Fixes — BMWSauberF1.08
  • Vertex Colours Fix — atfburner, RJSanModder, d3jan
  • Vegetation Vertex Color Fix — Kelly Light
  • Farmhouse Vertex Color Fix — kebi
  • Manhunt Cranes — MrFinger
  • Bus Stops Ped Attractor Fix — DeeZire, Ryadica926
  • Bollards Fix — SergeDV
  • Pyramid 2DFX Fix — TJGM
  • Orange Bulb Lampposts — TJGM
  • Jizzy's Pleasure Dome Remastered 2DFX — TJGM
  • Open Ironworks — SergeF1988
  • Vault Door Fix — Marsi4eg
  • eCola Vending Machine — Fenton, AlexanderLB
  • LitChurch — Zeneric
  • Welcome to Las Venturas Sign Remastered — Andrey 50 AND
  • Animated Airport Radar — avals343
  • avals343's Model Fixes — avals343
  • Junkyard Crusher — Rocky24pl
  • Trailer Park — Rocky24pl
  • San Andreas: Beta Edition — Kalvin
  • Restored Mailboxes — Pyltham
  • Исправление разных текстур (Various Texture Fixes) — Таир
  • Beta Mulholland Safehouse — Kalvin, CML99, Robson Martins

Textures:

  • Cutscene Liberty City Xbox Textures — Blackbird88
  • Neons And Shadows — KDST
  • Optimized Map — Jessica
  • Map Textures Fix — YOEL_44, ernestin1, Matt1010, Blackbird88, Sneed, Jessica
  • Single Notes Fix — H-G
  • Pizza Price Fix — kebi
  • Beta Leftovers Fix — MrFinger, Kalvin
  • ORG Patch — DimZet13
  • Candy Suxx Billboard — Mr. Explosive, Eastwood J.C.
  • SA Better Quality Textures — Matt1010

Prop Placement:

  • Four Dragons Casino Lamps Fix — kebi
  • LS Railroad Crossings — IvanArsov
  • LOD Vegetation — Junior_Djjr
  • San Andreas Remapped — Reyks

Data Files:

  • Watts Towers Water Fix — Sanya1990

Collisions:

  • Easter Basin Water Fix — Inadequate
  • Escalator Physics Fix — H-G
  • КИ - Коллизия Интерьеров (IC - Interiors Collision) — Eastwood J.C., SergeDV, andre500
  • Unofficial Patch — Kurtis, Sleepy93HUN

Big Thanks To:

  • 4Arty for fixed models
  • 5d0 for high quality textures, differences between platforms reporting and support
  • Ash_735 for high quality textures
  • CarlJohnson(Cj) for improved models and textures
  • Craccosan for fixed models
  • DimZet13 for high quality textures
  • Fenton for improved models and textures
  • Graven for high quality textures
  • Inadequate for technical information and fixed models
  • Justin "The Dude" for corona lights reflections
  • Matt1010 for high quality textures
  • Reyks for improved IDE flags and collisions
  • ThirteenAG for github workflow template
  • Whokilledcaptainalex? for IPL prop placements
  • direct for improved models and textures
  • sunny driver for fixed collisions
  • Junior and Jessica for motivation and quality control!!
  • Everybody in The Warehouse for feedback, suggestions and support!
  • Rockstar Games for making this great (but rushed) game!

Project Developers:

  • mpPako — 3d modeling, UV-mapping, vertex painting, prop placement
  • savidge — 3d modeling, UV-mapping, vertex painting, prop placement
  • UnitedMel — texture design, UV-mapping, vertex painting, prop placement

sa-community-map-fixes's People

Contributors

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sa-community-map-fixes's Issues

Apparently, ProcObjs.dat crashes my game, how do I fix it?

So, I tried to load up a save-file on with the same mods I usually use, and when loading with Community Fixes, it crashes. I go and check my files, I went into modloader.txt, and the last line I see on the modloader before the game crashes is, “Loading custom procedural objects "modloader\sa community map fixes\sa community map fixes\data\procobj.dat", then sends off an entire log that makes me confused.

Game version: GTA SA 1.0 US
Unhandled exception at 0x005A3280 in gta_sa.exe (+0x1a3280): 0xC0000005: Access violation reading location 0x447A0004.
Register dump:
EAX: 0x0000005F EBX: 0x00BB7CF4 ECX: 0x00BB7CB8 EDX: 0x00000001
EDI: 0x00BB7CB8 ESI: 0x447A0000 EBP: 0x779A7E70 EIP: 0x005A3280
ESP: 0x0177F87C EFL: 0x00210206 CS: 0x00000023 SS: 0x0000002B
GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B

Stack dump:
    0x0177F87C:  00BB7CB8 00000000 00BB7CB0 005A3EF8 00BA3794 00B7D0B8
    0x0177F894:  00000000 0053C5BC 00000001 00000001 00748E09 00748DA3
    0x0177F8AC:  018F4774 0177F958 FFFFFFFF 01662508 47394E19 03571538
    0x0177F8C4:  00000008 00000100 00000008 000001FA 44700000 44070000
    0x0177F8DC:  00000000 00000000 00000780 00000438 00000000 00002710
    0x0177F8F4:  00040302 00000200 00000000 0289029F 0247B65B 0000029F
    0x0177F90C:  00000289 0000002C 00000000 00000001 FFFFFFFF FFFFFFFF
    0x0177F924:  FFFFFFFF FFFFFFFF 00000000 00000000 00000780 00000438
    0x0177F93C:  6365FB94 00400000 00000000 018F4774 00000001 0195AADC
    0x0177F954:  0177FA34 0177F988 6365DE46 0177F9B8 0177F9BC 0177F9C0
    base: 0x01580000   top: 0x0177F87C   bottom: 0x01780000
    
Backtrace (may be wrong):
    =>0x005A3280 sub_5A3270+0x10 in gta_sa.exe (+0x1a3280) (0x0177F884) 
      0x005A3EF8 sub_5A3EE0+0x18 in gta_sa.exe (+0x1a3ef8) (0x0177F894) 
      0x0053C5BC _ZN5CGame18ShutDownForRestartEv+0x6c in gta_sa.exe (+0x13c5bc)

If there is a way, how do I turn off procedural props so that it does not crash my save-file again, since I have project props mod also.

How can I contribute / make further personal map changes ?

Wich map editor did you guys use? MED cannot access modified files from modloader, so any map change I do to the base game files is overwritten by the mod. If I try to replace the regular files with the modded ones, MED crashes (with a few exceptions)

I tried to add another plattform at the Linden Train station because it makes no sense it only has access to one of the tracks IMO (Market station is another case, but would be way harder to fix). It mostly worked but I can't lower the barbed wire fence here because (my best guess) the mod overwrites that change to the original vegasE.ipl

train1
fence

I like to bring more lifes to these areas and make them more realistic. A few years back I also worked on unity station:
https://www.gtagarage.com/mods/show.php?id=29038

White textures when loading

I had this big mod that fixes and improved everywhere on map with much more mods that reminds of quality of life working on my game, but, there's a problem when loading the textures that it's completely whited. You might be look at this. (due to priority problem on modloader)
image

Mulholland Bridge underpass area looks unaturally bright at early mornings/night time.

The area of the betting shop in Los Santos and it's surroundings look unnaturally bright when the street lights and the car headlights are turned on. When the car lights and the streetlights overlap each other, they look awkward.

Early morning
Screenshot (26)

Lights overlapping
Screenshot (28)

With brightness set to lowest in settings
Screenshot (29)

Brightness set to middle
Screenshot (31)

Brightness set to max
Screenshot (32)

MODS USED:
SkyGfx
Community Map Fixes
PC Archives Patch
Silent Patch
2DFX

The game does look brighter and the colors washed out a bit compared to without the mod installed.

Update?

Will this project be updated?

Game not loading at all

When I was following this guide the mod worked for him, however when I try to load a game It's just stuck like this forever.

image

The readme.md of this repo does look different than the one in the video so a lot of things have probably changed, but I still don't know what causes to load this much

Following a tutorial and I really want this mod to work!

Hey everyone! This is probably due to me and how I am installing the mod. However, I am following the exact tutorial and for him, it worked (at least in the video at the time).

I am linking the video to help the DEVS understand how the plebs like me are installing this and why it isn't working now. I would appreciate any help and advice. I want to see this mod myself.

Map bugs found

This is the original game bug

изображение_2023-01-28_131030001
изображение_2023-01-28_131155775

And this is not, I believe
изображение_2023-01-28_131740113

Some Minor Map Issues

Just some minor issues I've noticed while playing the game with this mod, that you may/may not want to fix:

  1. These bush models are missing their collisions (they have collisions in the original/ps2 map) -

1

2

3

  1. Tenpenny's police car drives through the railroad crossing added by 'LS Railroad Crossings' in the intro -

4

  1. This telephone wire passes through a building (original map issue) -

5

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