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mtschoen-unity avatar mtschoen-unity commented on June 22, 2024

It looks like a problem in your blendshapes controller. It appears this will happen if the number of overrides exceeds the number of blendshapes in the stream definition.

Are you trying to use a different head model than the example? Does the example scene still work? Can you give a little more information about your setup?

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luffymu avatar luffymu commented on June 22, 2024

Thank you very much for your reply, this problem has been solved, but I don't know why, when I use the pc computer, it will always be stuck when I run, I have to restart unity!

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mtschoen-unity avatar mtschoen-unity commented on June 22, 2024

Hm. So now that you have fixed this issue, you get a hang when you try to run play mode? That is quite odd. Unfortunately, it will be hard to diagnose the issue without seeing your project. Are you willing to submit your project files via the bug reporter?

You can do so by going to Help > Report a bug

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kamihiro avatar kamihiro commented on June 22, 2024

Hi, I had the same issue with this error. I couldn't fix it, so I submit the project for the bug reporter.
hope hear something from you.
Thank you.


sorry just realized the Overrides under Blend shapes Controller should be 52 instead of 51, it fixed the error

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mtschoen-unity avatar mtschoen-unity commented on June 22, 2024

I'm glad to know you were able to fix the error. I believe that e0c6ab6 fixes this issue, in that it removes the default value of 51.

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