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šŸ‘‹ Hi, I'm Q, and this is my GITHUB home @universalbri

šŸ‘€ Iā€™m primarily interested in Virtual Reality, and for now - Stable Diffusion, Prompt Engineering, and Unity / VR development. Hailing from a corporate background, I also dabble in game design, ai, a little bit of machine learning, and understanding hacking from various perspectives.

šŸŒ± Iā€™m currently spending time and effort on a C#/C++ Virtual Reality development alternative to Unreal and Unity that allows a minimal footprint / fast loading redistributable making it possible for a programmer to create a VR app entirely in C#.

šŸ’žļø Iā€™m looking to collaborate on any neat projects that might be aligned with the stated experience and general trajectories listed above.

šŸ“« How to reach me ... HERE!

Q's Projects

unity-sculpting icon unity-sculpting

A basic sculpting tool built for virtual reality to help beginners get started in digital sculpting and modeling

unityaitexturegenerator icon unityaitexturegenerator

This allows the developer to select any 3D object in Unity and fill in a text prompt defining a texture desired, and using stable diffusion will generate a texture, material and apply that material to the selected object.

vall-e-x icon vall-e-x

An open source implementation of Microsoft's VALL-E X zero-shot TTS model. Demo is available in https://plachtaa.github.io

worldbuilder icon worldbuilder

A Basic Oculus Template for building VR Scenes leveraging a Hollywood Style Approach to Scene Building

zoedepth icon zoedepth

Metric depth estimation from a single image

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