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Table of Contents

About

A dedicated knowledgebase for Unturned 3 housing documentation for modding, server hosting, and other misc features designed to be easy to read and community focused.

Built With

MkDocs

Material for MkDocs

Github Pages

Roadmap

See the open issues for a list of proposed features (and known issues).

Support

Reach out to the maintainer at one of the following places:

Project assistance

If you want to say thank you or/and support active development of Unturned.Info:

Together, we can make Unturned.Info better!

Contributing

First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are greatly appreciated.

We have set up a separate document containing our contribution guidelines.

Thank you for being involved!

Authors & contributors

The original setup of this repository is by Khakers.

For a full list of all authors and contributors, check the contributor's page.

License

The majority of the content of the docs are inherited from U3-docs, which are all rights reserved by Smartly Dressed Games, and used here with permission. Files licensed otherwise will be noted.

Acknowledgements

U3-docs for being the initial source of much of the written documentation

Contributors to the .dat properties spreadsheet which spawned this, namely, Khakers, Pixel, and Swatbolt.

amazing-github-template for the READEME template used here.

unturned-3-knowledgebase's People

Contributors

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Stargazers

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Watchers

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unturned-3-knowledgebase's Issues

MKdocs-materials 7.0.0 upgrade

MKdocs-material just released their 7.0.0 update which contains potentially breaking changes.
Documentation pages need to be checked to ensure they still work properly. If everything is compatible, the site should be upgraded to using version 7.0.0 or greater

Assets v1 confusing line

Unturned assets associate game data with Unity asset bundles. They are stored in .dat files.

This is just wrong and confusing. This implies that all assets are stored in .dat files. For example, ItemCurrencyAsset is stored within a .asset file.

Plugins Section

Start out a new plugin documentation section for those who want to try out something a bit more advanced.

Fix _ escaping in item data

Some of the keys in item data aren't escaped and are italicizing the text instead of being escaped and showing as underscores.
image

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