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java-starter's Introduction

Java Tutorial

basic java knowledge example & exercises

main material from oracle (pure english)

reference material On java8 (Chinese Edition)

Learning the Java Language

Object-Oriented Programming Concept

What Is an Object?
What Is a Class?
What Is Inheritance?
What Is an Interface?
What Is a Package?
Questions and Exercises: Object-Oriented Programming Concepts

Language Basics

Variables
Primitive Data Types
Arrays
Summary of Variables
Questions and Exercises: Variables
Operators
    Assignment, Arithmetic, and Unary Operators
    Equality, Relational, and Conditional Operators
    Bitwise and Bit Shift Operators
    Summary of Operators
Questions and Exercises: Operators
Expressions, Statements, and Blocks
Questions and Exercises: Expressions, Statements, and Blocks
Control Flow Statements
    The if-then and if-then-else Statements
    The switch Statement
    The while and do-while Statements
    The for Statement
    Branching Statements
    Summary of Control Flow Statements
Questions and Exercises: Control Flow Statements

Classes and Objects

Classes
    Declaring Classes
    Declaring Member Variables
    Defining Methods
    Providing Constructors for Your Classes
    Passing Information to a Method or a Constructor
Objects
    Creating Objects
    Using Objects
More on Classes
    Returning a Value from a Method
    Using the this Keyword
    Controlling Access to Members of a Class
    Understanding Class Members
    Initializing Fields
    Summary of Creating and Using Classes and Objects
Questions and Exercises: Classes
Questions and Exercises: Objects
Nested Classes
    Inner Class Example
    Local Classes
    Anonymous Classes
    Lambda Expressions
    Method References
    When to Use Nested Classes, Local Classes, Anonymous Classes, and Lambda Expressions
Questions and Exercises: Nested Classes
Enum Types
Questions and Exercises: Enum Types

Annotations

Annotations Basics
Declaring an Annotation Type
Predefined Annotation Types
Type Annotations and Pluggable Type Systems
Repeating Annotations
Questions and Exercises: Annotations

Interfaces and Inheritance

Interfaces
    Defining an Interface
    Implementing an Interface
    Using an Interface as a Type
    Evolving Interfaces
    Default Methods
    Summary of Interfaces
    Questions and Exercises: Interfaces
Inheritance
    Multiple Inheritance of State, Implementation, and Type
    Overriding and Hiding Methods
    Polymorphism
    Hiding Fields
    Using the Keyword super
    Object as a Superclass
    Writing Final Classes and Methods
    Abstract Methods and Classes
    Summary of Inheritance
    Questions and Exercises: Inheritance

Numbers and Strings

Numbers
    The Numbers Classes
    Formatting Numeric Print Output
    Beyond Basic Arithmetic
    Summary of Numbers
    Questions and Exercises: Numbers
Characters
Strings
    Converting Between Numbers and Strings
    Manipulating Characters in a String
    Comparing Strings and Portions of Strings
    The StringBuilder Class
    Summary of Characters and Strings
Autoboxing and Unboxing
Questions and Exercises: Characters and Strings

Generics (Updated)

Why Use Generics?
Generic Types
    Raw Types
Generic Methods
Bounded Type Parameters
    Generic Methods and Bounded Type Parameters
Generics, Inheritance, and Subtypes
Type Inference
Wildcards
    Upper Bounded Wildcards
    Unbounded Wildcards
    Lower Bounded Wildcards
    Wildcards and Subtyping
    Wildcard Capture and Helper Methods
    Guidelines for Wildcard Use
Type Erasure
    Erasure of Generic Types
    Erasure of Generic Methods
    Effects of Type Erasure and Bridge Methods
    Non-Reifiable Types
Restrictions on Generics
Questions and Exercises: Generics

Packages

Creating and Using Packages
    Creating a Package
    Naming a Package
    Using Package Members
    Managing Source and Class Files
    Summary of Creating and Using Packages
    Questions and Exercises: Creating and Using Packages

Essential Java Classes

Exceptions

What Is an Exception?
The Catch or Specify Requirement
Catching and Handling Exceptions
    The try Block
    The catch Blocks
    The finally Block
The try-with-resources Statement
Putting It All Together
Specifying the Exceptions Thrown by a Method
How to Throw Exceptions
    Chained Exceptions
    Creating Exception Classes
Unchecked Exceptions — The Controversy
Advantages of Exceptions
Summary
Questions and Exercises

Basic I/O

I/O Streams
    Byte Streams
    Character Streams
    Buffered Streams
    Scanning and Formatting
        Scanning
        Formatting
    I/O from the Command Line
    Data Streams
    Object Streams
File I/O (Featuring NIO.2)
    What Is a Path? (And Other File System Facts)
    The Path Class
        Path Operations
    File Operations
    Checking a File or Directory
    Deleting a File or Directory
    Copying a File or Directory
    Moving a File or Directory
    Managing Metadata (File and File Store Attributes)
    Reading, Writing, and Creating Files
    Random Access Files
    Creating and Reading Directories
    Links, Symbolic or Otherwise
    Walking the File Tree
    Finding Files
    Watching a Directory for Changes
    Other Useful Methods
    Legacy File I/O Code
Summary
Questions and Exercises: Basic I/O

Concurrency

Processes and Threads
Thread Objects
    Defining and Starting a Thread
    Pausing Execution with Sleep
    Interrupts
    Joins
    The SimpleThreads Example
Synchronization
    Thread Interference
    Memory Consistency Errors
    Synchronized Methods
    Intrinsic Locks and Synchronization
    Atomic Access
Liveness
    Deadlock
    Starvation and Livelock
Guarded Blocks
Immutable Objects
    A Synchronized Class Example
    A Strategy for Defining Immutable Objects
High Level Concurrency Objects
    Lock Objects
    Executors
        Executor Interfaces
        Thread Pools
    Fork/Join
    Concurrent Collections
    Atomic Variables
    Concurrent Random Numbers
For Further Reading
Questions and Exercises: Concurrency

The Platform Environment

Configuration Utilities
    Properties
    Command-Line Arguments
    Environment Variables
    Other Configuration Utilities
System Utilities
    Command-Line I/O Objects
    System Properties
    The Security Manager
    Miscellaneous Methods in System
PATH and CLASSPATH
Questions and Exercises: The Platform Environment

Regular Expressions

Introduction
Test Harness
String Literals
Character Classes
Predefined Character Classes
Quantifiers
Capturing Groups
Boundary Matchers
Methods of the Pattern Class
Methods of the Matcher Class
Methods of the PatternSyntaxException Class
Unicode Support
Additional Resources
Questions and Exercises: Regular Expressions

Logs


Date: 2021/6/12
current: collection finished, JAR almost finished (example excluded), start essential class/ system configuration

Date:2021/6/5
current: collection.aggregate operations.reduction

Date:2021/5/29
current: collection.interface ~-map interface

Date:2021/5/28
curent: pause concurrency, begin collection. ~ - interface.the list interface

Date: 2021/5/18
current: begin concurrency, pause for a while to do quantization experiment

Date: 2021/5/18
current: finish Basic I/O (basicly ignoring some part of Files), next: Concurrency

Date: 2021/5/16
current: Basic I/O, ~ - I/O from the command line

Date: 2021/5/15
current: Finish Exception

Date: 2021/5/12
current: Finish Learning the [Java Language](#Learning-the-Java-Language), next: Essential Java Classes

Date: 2021/5/12
current: Finish Generics

Date: 2021/5/11
current: Finish Numbers and Strings, begin Generics. ~ - Generrics/Type inference

Date: 2021/5/10
current: Strings

Date: 2021/5/8
current: Numbers and Strings

Date: 2021/5/7
current: Interfaces and Inheritance

TODOs

  • java基础语法

    • 基本数据类型,引用

    • 类型转换,强转(低-》高,instanceof 能对比就能强转)

    • 运算符: ? :, instance of

    • javaDoc

    • 面向对象

    • 修饰符, private protected, default(package private), public

    • 异常

  • 常用类

    • Object
    • Math
    • Random
    • 自动装箱,拆箱
    • File,官方新版用Files
    • Date
    • String, StringBuffer, StringBuilder
  • collection framework

    • 基本集合框架
    • 流处理与lambda表达式
  • IO流

    • 字节流
    • 字符流
  • 多线程

  • 网络编程

    • socket类
  • 注解

  • 反射

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