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tool_model_explorer's Introduction

V-Sekai Model Explorer

All Contributors

โš ๏ธ Warning: This tool uses a custom fork of Godot for 4.3 FBX import. Please check the releases section for more details. Releases Section

V-Sekai Model Explorer is a 3D model viewer built with Godot 4. It supports various model formats like VRM and glTF 2.0. With this tool, you can dive deep into the components of a 3D model - inspecting meshes, materials, textures, and animations. It comes packed with features such as detailed viewing, animation playback, interactive controls, and a double-click action for an up-close examination. You also have the option to hide the grid or explode the meshes. So, it's a pretty handy tool if you're looking to explore 3D models in detail.

Model Explorer Image

Release notes

.fbx, .vrm, .glb, and .gltf files can be viewed.

Features

  • View gltf 2.0 models
  • Show meshes inside
  • Show materials inside
    • View material properties
  • Show textures inside
    • Quick view texture
  • Show animations inside
    • Quick play animation
  • Toggle wireframe mode

Special Thanks to AllenDang

Thanks to AllenDang for creating the original version.

AllenDang's Model Explorer

Contributors โœจ

Thanks goes to these wonderful people (emoji key):

Illauriel
Illauriel

๐Ÿค” ๐Ÿ’ป โš ๏ธ
K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee

๐Ÿค” ๐Ÿ’ป ๐Ÿš‡
Allen Dang
Allen Dang

๐Ÿ’ป

This project follows the all-contributors specification. Contributions of any kind welcome!

tool_model_explorer's People

Contributors

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tool_model_explorer's Issues

OBJ? PLY? STL?

  1. OBJ is already done by the godot team.
  2. PLY and STL are rarer.

Could not drag+drop glb or gltf file

First i tried to drag+drop the Fox.glb file , after that, i dropped the Fox.gltf file into the godot-4 window. This is the output

Godot Engine v4.0.beta5.official (c) 2007-2022 Juan Linietsky, Ariel Manzur & Godot Contributors.
  modules/gltf/register_types.cpp:76 - Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported.
  modules/gltf/register_types.cpp:100 - FBX file import is enabled in the project settings, but no FBX2glTF path is configured in the editor settings. FBX files will not be imported.
--- Debug adapter server started ---
--- GDScript language server started ---
  Can't open file from path 'res://Fox.bin'.
  Resource file not found: res://Texture.png.
  Can't open file from path 'res://Texture.png'.
  modules/gltf/gltf_document.cpp:3141 - glTF: Image index '0' couldn't be loaded as a buffer of MIME type 'image/png' from URI: res://Texture.png. Skipping it.
  modules/gltf/gltf_document.cpp:1331 - Condition "(int)(offset + buffer_end) > buffer.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:4184 - Condition "skin->inverse_binds.size() != joints.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6973 - Condition "err != OK" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6597 - Condition "err != OK" is true. Returning: err
  modules/gltf/gltf_document.cpp:7032 - Condition "err != OK" is true. Returning: err
  editor/editor_file_system.cpp:1909 - Error importing 'res://Fox.gltf'.
  Can't open file from path 'res://Fox.bin'.
  Resource file not found: res://Texture.png.
  Can't open file from path 'res://Texture.png'.
  modules/gltf/gltf_document.cpp:3141 - glTF: Image index '0' couldn't be loaded as a buffer of MIME type 'image/png' from URI: res://Texture.png. Skipping it.
  modules/gltf/gltf_document.cpp:1331 - Condition "(int)(offset + buffer_end) > buffer.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:4184 - Condition "skin->inverse_binds.size() != joints.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6973 - Condition "err != OK" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6597 - Condition "err != OK" is true. Returning: err
  modules/gltf/gltf_document.cpp:7032 - Condition "err != OK" is true. Returning: err
  editor/editor_file_system.cpp:1909 - Error importing 'res://Fox.gltf'.
  Can't open file from path 'res://Fox.bin'.
  Resource file not found: res://Texture.png.
  Can't open file from path 'res://Texture.png'.
  modules/gltf/gltf_document.cpp:3141 - glTF: Image index '0' couldn't be loaded as a buffer of MIME type 'image/png' from URI: res://Texture.png. Skipping it.
  modules/gltf/gltf_document.cpp:1331 - Condition "(int)(offset + buffer_end) > buffer.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:4184 - Condition "skin->inverse_binds.size() != joints.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6973 - Condition "err != OK" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6597 - Condition "err != OK" is true. Returning: err
  modules/gltf/gltf_document.cpp:7032 - Condition "err != OK" is true. Returning: err
  editor/editor_file_system.cpp:1909 - Error importing 'res://Fox.gltf'.
  Can't open file from path 'res://Fox.bin'.
  Resource file not found: res://Texture.png.
  Can't open file from path 'res://Texture.png'.
  modules/gltf/gltf_document.cpp:3141 - glTF: Image index '0' couldn't be loaded as a buffer of MIME type 'image/png' from URI: res://Texture.png. Skipping it.
  modules/gltf/gltf_document.cpp:1331 - Condition "(int)(offset + buffer_end) > buffer.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:4184 - Condition "skin->inverse_binds.size() != joints.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6973 - Condition "err != OK" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6597 - Condition "err != OK" is true. Returning: err
  modules/gltf/gltf_document.cpp:7032 - Condition "err != OK" is true. Returning: err
  editor/editor_file_system.cpp:1909 - Error importing 'res://Fox.gltf'.
  Can't open file from path 'res://Fox.bin'.
  Resource file not found: res://Texture.png.
  Can't open file from path 'res://Texture.png'.
  modules/gltf/gltf_document.cpp:3141 - glTF: Image index '0' couldn't be loaded as a buffer of MIME type 'image/png' from URI: res://Texture.png. Skipping it.
  modules/gltf/gltf_document.cpp:1331 - Condition "(int)(offset + buffer_end) > buffer.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:4184 - Condition "skin->inverse_binds.size() != joints.size()" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6973 - Condition "err != OK" is true. Returning: ERR_PARSE_ERROR
  modules/gltf/gltf_document.cpp:6597 - Condition "err != OK" is true. Returning: err
  modules/gltf/gltf_document.cpp:7032 - Condition "err != OK" is true. Returning: err
  editor/editor_file_system.cpp:1909 - Error importing 'res://Fox.gltf'.

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