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View Code? Open in Web Editor NEWsome mutable instruments eurorack modules ported to SuperCollider
some mutable instruments eurorack modules ported to SuperCollider
Hi,
Thanks for all your work on these, I've been testing the v0.0.4 release on Linux and it seems to be non-functional
I have a working v0.0.3 release in my SC Extensions folder, if I update it in-place with v0.0.4 and restart the modules don't load.
The first difference between the two is the unix file permissions differ (v0.0.3 has the executable bit set on *.so
files). Updating this permission did not fix it though
I'm running a (relatively old) 3.11.2 build on ubuntu 20.04, could it be an SC version issue?
Hi there!
Thanks for everybody involved in this beautiful project.
Trying to build i got this error: ./build.sh: 6: Syntax error: "(" unexpected
I thought I could simply change parenthesis for brackets. This make it pass the error, but will result in ./build.sh: 21: Bad substitution
Hello,
Just a question :
Is there a plan to implement the topographic sequencer Grids in SuperCollider,
either as a Ugen or pattern ?
I think it could be great!
I get this error:
Building libsamplerate
mkdir: cannot create directory ‘build’: File exists
CMake Error: The source directory "/home/andrea/Code/livecoding/mi-UGens/MiBraids/libsamplerate" does not appear to contain CMakeLists.txt.
Specify --help for usage, or press the help button on the CMake GUI.
make: *** No targets specified and no makefile found. Stop.
Building MiBraids
mkdir: cannot create directory ‘build’: File exists
-- Configuring done
-- Generating done
-- Build files have been written to: /home/andrea/Code/livecoding/mi-UGens/MiBraids/build
make[1]: Entering directory '/home/andrea/Code/livecoding/mi-UGens/MiBraids/build'
make[2]: Entering directory '/home/andrea/Code/livecoding/mi-UGens/MiBraids/build'
make[2]: Leaving directory '/home/andrea/Code/livecoding/mi-UGens/MiBraids/build'
make[2]: Entering directory '/home/andrea/Code/livecoding/mi-UGens/MiBraids/build'
[ 10%] Building CXX object CMakeFiles/MiBraids.dir/MiBraids.cpp.o
/home/andrea/Code/livecoding/mi-UGens/MiBraids/MiBraids.cpp:51:10: fatal error: samplerate.h: No such file or directory
51 | #include "samplerate.h"
| ^~~~~~~~~~~~~~
Hi, thanks for the great work with this library, would be nice to publish a quark to install directly into supercollider.
Hi
First of all thanks for the great work here. These are awesome!
I have a small feature request: It would be really nice if the pitch arguments were expressed in hertz (as a frequency
parameter) instead of midi notes to conform with the standard of many other SC uGens to allow more flexibility. The midi note conversion can be done easily outside of the ugen but with the parameter as frequency the user has more of a choice.
Again thank you very much!
best
Hi - It would be great if the project supported Supernova as well. I think you need to do some CMake stuff to make the project generate supernova versions. The plugin cookiecutter generates projects with these cmake modules:
https://github.com/madskjeldgaard/portedplugins/blob/main/cmake_modules/SuperColliderServerPlugin.cmake#L32
Maybe you can simply copy those cmake_modules to your project and use them ?
Scynth server crashes after a while of using Plaits in a PmonoArtic pattern. Similarly, clouds crashes when running for a little while. Sometimes an error message pops up saying the server failed to allocate memory. Other times it simply crashes with error code 0.
When the ugens are running the cpu memory usage and numUgens seems to keep increasing without ever going down. For plaits the number of ugens goes up with every trigger. My assumption is that the exciter creates a few ugens but these are never freed and I assume something similar is happening in Clouds with every grain.
OS: M1 Mac (Monterey)
Plugins: Compiled locally from v0.0.4 using CMake
(
SynthDef(\mallet, { arg out=0, amp=1.0, midinote=40, gate=1.0;
var sig;
sig = MiElements.ar(gate: gate, pit:midinote, strength: 0.4, strike_level: 0.5);
Out.ar(out, sig*amp);
}).add
)
(
PmonoArtic(\mallet, \midinote, 60, \dur, 0.25).play();
)
`
Just working on a windows setup, and I noticed there is no release build for 0.0.4 -
0.0.3 is there, but missing the MiBraids
ugen for some reason?
Greetings ! Very cool project, looks like fun, but I'm hitting a wall with this error:
/home/dlphilp/src/mi-UGens/MiBraids/MiBraids.cpp:45:10: fatal error: Accelerate/Accelerate.h: No such file or directory
#include "Accelerate/Accelerate.h"
^~~~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.
and this error:
/home/dlphilp/src/mi-UGens/MiPlaits/MiPlaits.cpp: In function ‘void MiPlaits_Ctor(MiPlaits*)’:
/home/dlphilp/src/mi-UGens/MiPlaits/MiPlaits.cpp:84:9: error: ‘printf’ was not declared in this scope
printf("mem alloc failed!");
^~~~~~
Any suggestions ? I'm building on Linux, Ubuntu 18.04, with GCC 7.5.0.
Best regards,
Dave Phillips
Hello
Thanks for this port ! It's an awesome addition to SC !
I downloaded the release v0.0.1 for MacOSX and it looks like MiRipples is missing.
I'm getting this error when running the examples :
exception in GraphDef_Recv: UGen 'MiRipples' not installed.
all the best
Geoffroy
I've just tested miRipples.so
from the v0.0.3 package and it's still functional
Building on Arch Linux (kernel 6.3.1-arch1-1) fails with:
CMake Error at CMakeLists.txt:40 (add_library):
Cannot find source file:
/home/[REDACTED]/packages/custom-vcs/supercollider-mi-ugens-git/src/eurorack/avrlib/base.h
Tried extensions .c .C .c++ .cc .cpp .cxx .cu .mpp .m .M .mm .ixx .cppm .h
.hh .h++ .hm .hpp .hxx .in .txx .f .F .for .f77 .f90 .f95 .f03 .hip .ispc
CMake Error at CMakeLists.txt:40 (add_library):
No SOURCES given to target: MiGrids
CMake Generate step failed. Build files cannot be regenerated correctly.
It seems that this is due to the change to line 7 of CMakeLists.txt in 783e8d8. Reverting from:
set(MUTABLE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../eurorack")
to:
set(MUTABLE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../eurorack")
Appears to resolve the issue.
It could be nice to have these wonderfull ugens in 64Bit.
I'm okay to try to do that but I need some help, where should I config CMake to build in 64bit?
If I understand correctly, we need to do something is in the CMakeLists.txt files ?
Since it's not possible to distribute plugins through quarks (as was discussed in #4), maybe a solution could be to release the binary package for every OS (linux/win/macosx). I just read an inspiring article about how to use github actions to do that:
I noticed these UGens do not compile under Windows MSVC 2019. Would you have any interest in accepting a PR to add support for that compiler? I played with it a bit last night and got a few of the components in this repo compiling without too many changes.
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