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ETrun is a Wolfenstein: Enemy Territory game modification based on ET-GPL. The objective of this mod is to bring timeruns support to it. Visit our website for more information.

Home Page: www.timeruns.net

License: GNU General Public License v3.0

C++ 9.70% Objective-C 1.28% C 88.61% Shell 0.40%

etrun's Introduction

ETrun - The W:ET timerun mod

Build Status

ETrun is a Wolfenstein: Enemy Territory game modification based on ET-GPL. The objective of this mod is to bring timeruns support to it.

Visit www.timeruns.net for more information.

Video

Link to the video

Compatibility

Windows

Windows server module qagame_mp_x86.dll requires Microsoft Visual C++ 2010 Redistributable Package to run properly. Works (tested) on XP/7 with ET 2.60b.

Linux

Requires GLIBC >= 2.7. Works (tested) on Debian 6, Linux Mint 12 with ET 2.60b and ET: Legacy.

OSX

Not compatible with ET 2.60d. Works (tested) on OSX 10.8 with ET: Legacy.

Building ETrun - Using CMake

Get ETrun source code with its submodule:

$ git clone --recursive [email protected]:ETrun/ETrun.git

Then run the build script:

$ ./make.sh

Alternatively you can point the CMake GUI tool to the CMakeLists.txt file and generate platform specific build project or IDE workspace.

Testing

There are test scripts for Windows and Linux / OSX.

Windows

Windows test scripts are located in test/win32, you may have to edit some paths according to your ET directory location.

Linux / OSX

Linux and OSX got a dedicated script located in test/unix. Before using them you need to setup your config file. Make a copy of the *.config.example file corresponding to your OS and run the following command to know all available opions:

$ ./test/unix/test.sh -h

Credits

  • TJMod developpers
  • Racesow project

etrun's People

Contributors

boutetnico avatar rokx avatar

Watchers

James Cloos avatar  avatar

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