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geoguessvr's Introduction

GeoguessVR

A project by Niels Nauwynck and Steven Vanden Broucke for the course Next generation user interfaces at the Vrije Universiteit Brussel.

Requirements:

  • Install Unity 2017.
  • Install Oculus Integration through the asset store.

Guide:

  • All of our self written code assets can be found in the root folder /Assets with GeoguessVRGame.cs as the core of the project.
  • Our scene environment can be found in /OVR/Scenes/GeoguessVR.unity
  • Double clicking this scene will cause it to load.
  • Pressing play on unity will cause our scene to run and the game to start.
  • Take note that without an oculus, you will need a graphics card that allows it to render to stereo vision, which can be found in the unity inspector settings.

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