vignetteapp / akihabara Goto Github PK
View Code? Open in Web Editor NEWA pure .NET port for Google Mediapipe, inspired of MediaPipeUnity.
License: MIT License
A pure .NET port for Google Mediapipe, inspired of MediaPipeUnity.
License: MIT License
Not sure what's going on but @SteveGremory reports segfaults when compiling this lib to their machine and testing it. We don't know exactly why but I inquired the Fedora community to see if they have some pointers.
CC @SteveGremory and @Speykious, please provide some of the info you provided back at Discord here.
Currently our project layout doesn't include the Mediapipe native library which we need to build our own so we probably need to reintegrate this properly later on.
The log snippet below is taken from this CI run: https://github.com/vignetteapp/Akihabara/runs/3645662421?check_suite_focus=true
Using the default .bazelrc
settings, which includes build:windows --cxxopt=/std:c++17
and build:windows --host_cxxopt=/std:c++17
, building with --opencv=cmake
errors out here because std::binary_function is removed in MSVC c++17:
FAILED: 3rdparty/openexr/CMakeFiles/IlmImf.dir/IlmImf/ImfAttribute.cpp.obj
C:\PROGRA~2\MICROS~2\2019\ENTERP~1\VC\Tools\MSVC\1429~1.301\bin\HostX64\x64\cl.exe /nologo /TP -D_VARIADIC_MAX=10 -I3rdparty\openexr -IC:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\IlmImf -IC:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\Imath -IC:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\IlmThread -IC:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\Iex -IC:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\Half -I3rdparty\zlib -IC:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\zlib -I. /nologo /DCOMPILER_MSVC /DNOMINMAX /D_WIN32_WINNT=0x0601 /D_CRT_SECURE_NO_DEPRECATE /D_CRT_SECURE_NO_WARNINGS /bigobj /Zm500 /wd4351 /wd4291 /wd4250 /wd4996 /showIncludes /MT /O2 /Oy- /DNDEBUG /wd4117 -D__DATE__="redacted" -D__TIMESTAMP__="redacted" -D__TIME__="redacted" /Gy /Gw /w /D_USE_MATH_DEFINES /std:c++17 /DWIN32 /D_WINDOWS /W3 /GR /D _CRT_SECURE_NO_DEPRECATE /D _CRT_NONSTDC_NO_DEPRECATE /D _SCL_SECURE_NO_WARNINGS /Gy /bigobj /Oi /fp:precise /FS /EHa /wd4127 /wd4251 /wd4324 /wd4275 /wd4512 /wd4589 /wd4018 /wd4099 /wd4100 /wd4101 /wd4127 /wd4189 /wd4245 /wd4305 /wd4389 /wd4512 /wd4701 /wd4702 /wd4706 /wd4800 /wd4334 /wd4244 /wd4267 /wd4456 /MT /O2 /Ob2 /DNDEBUG /showIncludes /Fo3rdparty\openexr\CMakeFiles\IlmImf.dir\IlmImf\ImfAttribute.cpp.obj /Fd3rdparty\lib\IlmImf.pdb /FS -c C:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\IlmImf\ImfAttribute.cpp
cl : Command line warning D9025 : overriding '/w' with '/W3'
C:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\IlmImf\ImfAttribute.cpp(66): error C2039: 'binary_function': is not a member of 'std'
C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.29.30133\include\map(25): note: see declaration of 'std'
C:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\IlmImf\ImfAttribute.cpp(66): error C2504: 'binary_function': base class undefined
C:\_bzl\i3bnyhdd\execroot\mediapipe_api\external\opencv\3rdparty\openexr\IlmImf\ImfAttribute.cpp(66): error C2143: syntax error: missing ',' before '<'
[29/571] Building CXX object 3rdparty\openexr\CMakeFiles\IlmImf.dir\Iex\IexBaseExc.cpp.obj
cl : Command line warning D9025 : overriding '/w' with '/W3'
ninja: build stopped: subcommand failed.
The log snippet below is taken from this CI run: https://github.com/vignetteapp/Akihabara/runs/3645765344?check_suite_focus=true
Forcing c++14
fails while building the rest of mediapipe proper since it uses c++17
code everywhere
INFO: From Linking external/com_google_mediapipe/mediapipe/modules/objectron/objectron_cpu_graph_text_to_binary_graph.exe [for host]:
Creating library bazel-out\host\bin\external\com_google_mediapipe\mediapipe\modules\objectron\objectron_cpu_graph_text_to_binary_graph.lib and object bazel-out\host\bin\external\com_google_mediapipe\mediapipe\modules\objectron\objectron_cpu_graph_text_to_binary_graph.exp
ERROR: C:/_bzl/i3bnyhdd/external/com_google_mediapipe/mediapipe/calculators/tensor/BUILD:369:11: Compiling mediapipe/calculators/tensor/tensors_to_floats_calculator.cc failed: (Exit 2): cl.exe failed: error executing command
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(163): error C7518: fold expressions require at least '/std:c++17'
cd C:/_bzl/i3bnyhdd/execroot/mediapipe_api
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(247): error C7530: applying a pack-expansion to a using-declaration requires at least '/std:c++17'
SET INCLUDE=C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.29.30133\ATLMFC\include;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.29.30133\include;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um;C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\ucrt;C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\shared;C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\um;C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\winrt;C:\Program Files (x86)\Windows Kits\10\include\10.0.22000.0\cppwinrt
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(248): note: see reference to class template instantiation 'mediapipe::api2::internal::Overload<F...>' being compiled
SET PATH=C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\\Extensions\Microsoft\IntelliCode\CLI;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\VC\VCPackages;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TestWindow;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\bin\Roslyn;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Team Tools\Performance Tools\x64;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Team Tools\Performance Tools;C:\Program Files (x86)\Microsoft Visual Studio\Shared\Common\VSPerfCollectionTools\vs2019\\x64;C:\Program Files (x86)\Microsoft Visual Studio\Shared\Common\VSPerfCollectionTools\vs2019\;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8 Tools\x64\;C:\Program Files (x86)\HTML Help Workshop;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\CommonExtensions\Microsoft\FSharp\Tools;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\devinit;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\x64;C:\Program Files (x86)\Windows Kits\10\bin\x64;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework64\v4.0.30319;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\;;C:\Windows\system32;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\Llvm\x64\bin;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja;C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\VC\Linux\bin\ConnectionManagerExe
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2988: unrecognizable template declaration/definition
SET ***
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2143: syntax error: missing ')' before '...'
SET PYTHON_BIN_PATH=C://hostedtoolcache//windows//Python//3.9.7//x64//python.exe
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2143: syntax error: missing ';' before '...'
SET RUNFILES_MANIFEST_ONLY=1
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2178: 'F' cannot be declared with 'explicit' specifier
SET TEMP=C:\Users\RUNNER~1\AppData\Local\Temp
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2365: 'F': redefinition; previous definition was 'template parameter'
SET TMP=C:\Users\RUNNER~1\AppData\Local\Temp
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(249): note: see declaration of 'F'
C:/Program Files (x86)/Microsoft Visual Studio/2019/Enterprise/VC/Tools/MSVC/14.29.30133/bin/HostX64/x64/cl.exe /nologo /DCOMPILER_MSVC /DNOMINMAX /D_WIN32_WINNT=0x0601 /D_CRT_SECURE_NO_DEPRECATE /D_CRT_SECURE_NO_WARNINGS /bigobj /Zm500 /EHsc /wd4351 /wd4291 /wd4250 /wd4996 /Iexternal/com_google_mediapipe /Ibazel-out/x64_windows-opt/bin/external/com_google_mediapipe /Iexternal/com_google_protobuf /Ibazel-out/x64_windows-opt/bin/external/com_google_protobuf /Iexternal/com_github_glog_glog /Ibazel-out/x64_windows-opt/bin/external/com_github_glog_glog /Iexternal/com_github_gflags_gflags /Ibazel-out/x64_windows-opt/bin/external/com_github_gflags_gflags /Iexternal/com_google_absl /Ibazel-out/x64_windows-opt/bin/external/com_google_absl /Ibazel-out/x64_windows-opt/bin/external/com_github_glog_glog/_virtual_includes/windows_glog_headers /Ibazel-out/x64_windows-opt/bin/external/com_github_gflags_gflags/_virtual_includes/gflags /Iexternal/com_google_protobuf/src /Ibazel-out/x64_windows-opt/bin/external/com_google_protobuf/src /DMEDIAPIPE_PROFILER_AVAILABLE /DMEDIAPIPE_DISABLE_GPU=1 /DGOOGLE_GLOG_DLL_DECL=__declspec(dllexport) /showIncludes /MD /O2 /Oy- /DNDEBUG /wd4117 -D__DATE__="redacted" -D__TIMESTAMP__="redacted" -D__TIME__="redacted" /Gy /Gw /w /D_USE_MATH_DEFINES /std:c++14 /Fobazel-out/x64_windows-opt/bin/external/com_google_mediapipe/mediapipe/calculators/tensor/_objs/tensors_to_floats_calculator/tensors_to_floats_calculator.obj /c external/com_google_mediapipe/mediapipe/calculators/tensor/tensors_to_floats_calculator.cc
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2059: syntax error: ')'
Execution platform: @local_execution_config_platform//:platform
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2988: unrecognizable template declaration/definition
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2059: syntax error: '->'
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C2065: 'F': undeclared identifier
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(250): error C3544: 'F': parameter pack expects a type template argument
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(302): error C7518: fold expressions require at least '/std:c++17'
external/com_google_mediapipe\mediapipe/framework/api2/packet.h(409): note: see reference to class template instantiation 'mediapipe::api2::Packet<mediapipe::api2::OneOf<T...>>' being compiled
external/com_google_mediapipe\mediapipe/framework/api2/port.h(91): error C3533: a parameter cannot have a type that contains 'auto'
external/com_google_mediapipe\mediapipe/framework/api2/port.h(91): note: 'auto' in non-type template parameters requires at least '/std:c++17'
external/com_google_mediapipe\mediapipe/framework/api2/node.h(73): error C3533: a parameter cannot have a type that contains 'auto'
external/com_google_mediapipe\mediapipe/framework/api2/node.h(73): note: 'auto' in non-type template parameters requires at least '/std:c++17'
external/com_google_mediapipe/mediapipe/calculators/tensor/tensors_to_floats_calculator.cc(53): error C2131: expression did not evaluate to a constant
external/com_google_mediapipe\mediapipe/framework/api2/tuple.h(133): note: failure was caused by call of undefined function or one not declared 'constexpr'
external/com_google_mediapipe\mediapipe/framework/api2/tuple.h(133): note: see usage of 'mediapipe::api2::internal::ExtractNestedItems::<lambda_8cea1fa4254ba780e2c14983e4192e0f>::operator ()'
Target //mediapipe_api:mediapipe_desktop failed to build
INFO: Elapsed time: 1125.340s, Critical Path: 687.74s
INFO: 2142 processes: 808 internal, 1334 local.
FAILED: Build did NOT complete successfully
https://github.com/vignetteapp/Akihabara/blob/master/WORKSPACE#L229
We can patch OpenCV as we did the mediapipe proto files. std::binary_function
is a simple class containing only 3 typedef
s.
https://stackoverflow.com/questions/33114656/replacement-for-stdbinary-function
Currently we're rebuilding libmediapipe_c
from the ground up everytime we build the project, and that takes ~9m and more, which can be reduced by caching.
@homuler reported that the native part of this library didn't have the license headers, and I can confirm them being non-existent in our copy. Per compliance, we should copy over these license headers.
Right now we only accounted for Linux builds only, this will not work going forward once we verified everything works, since we're building a library. We will have to do everything in a Matrix for the Bazel builds then converge them.
Distro: KDE Neon 20.04
Hi there,
whenever I try to run Vignette I get the following errors:
robert@robert-pc /m/r/F/P/Vignette> ./Vignette
[runtime] 2022-01-01 14:14:12 [verbose]: Connected MIDI device: Midi Through Port-0
[runtime] 2022-01-01 14:14:12 [verbose]: GL Initialized
[runtime] 2022-01-01 14:14:12 [verbose]: GL Version: 4.6.0 NVIDIA 470.86
[runtime] 2022-01-01 14:14:12 [verbose]: GL Renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2
[runtime] 2022-01-01 14:14:12 [verbose]: GL Shader Language version: 4.60 NVIDIA
[runtime] 2022-01-01 14:14:12 [verbose]: GL Vendor: NVIDIA Corporation
[runtime] 2022-01-01 14:14:12 [verbose]: GL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
[runtime] 2022-01-01 14:14:12 [verbose]: Host execution state changed to Running
[runtime] 2022-01-01 14:14:12 [verbose]: Execution mode changed to MultiThreaded
[runtime] 2022-01-01 14:14:12 [debug]: Loading Font FontAwesome-Solid...
[runtime] 2022-01-01 14:14:12 [debug]: Loading Font Roboto-Regular...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font FontAwesome-Solid!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font FontAwesome-Regular...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font FontAwesome-Regular!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font FontAwesome-Brands...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font FontAwesome-Brands!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-Italic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font Roboto-Regular!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font Roboto-RegularItalic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-Italic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-Bold...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-Bold!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-BoldItalic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font Roboto-RegularItalic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font Roboto-Bold...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font Roboto-Bold!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font Roboto-BoldItalic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-BoldItalic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-Black...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-Black!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-BlackItalic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font Roboto-BoldItalic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font RobotoCondensed-Regular...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-BlackItalic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-Light...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font RobotoCondensed-Regular!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font RobotoCondensed-Bold...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-Light!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-LightItalic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-LightItalic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-SemiBold...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font RobotoCondensed-Bold!
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-SemiBold!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-SemiBoldItalic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-SemiBoldItalic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-SemiLight...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-SemiLight!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeUI-SemiLightItalic...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeUI-SemiLightItalic!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font Spartan-Bold...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font Spartan-Bold!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font SegoeFluent-Regular...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font SegoeFluent-Regular!
[runtime] 2022-01-01 14:14:13 [debug]: Loading Font Vignette...
[runtime] 2022-01-01 14:14:13 [debug]: Loaded Font Vignette!
[runtime] 2022-01-01 14:14:13 [error]: An unhandled error has occurred.
[runtime] 2022-01-01 14:14:13 [error]: System.DllNotFoundException: Unable to load shared library 'libmediapipe_c' or one of its dependencies. In order to help diagnose loading problems, consider setting the LD_DEBUG environment variable: liblibmediapipe_c: cannot open shared object file: No such file or directory
[runtime] 2022-01-01 14:14:13 [error]: at Akihabara.Native.Framework.UnsafeNativeMethods.mp_CalculatorGraph__PKc(String textFormatConfig, IntPtr& graph)
[runtime] 2022-01-01 14:14:13 [error]: at Akihabara.Framework.CalculatorGraph..ctor(String textFormatConfig)
[runtime] 2022-01-01 14:14:13 [error]: at Vignette.Game.Tracking.TrackingComponent.load(IBindable`1 camera) in /home/runner/work/vignette/vignette/Vignette.Game/Tracking/TrackingComponent.cs:line 65
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
[runtime] 2022-01-01 14:14:13 [error]: at Vignette.Game.VignetteGameBase.load() in /home/runner/work/vignette/vignette/Vignette.Game/VignetteGameBase.cs:line 134
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
[runtime] 2022-01-01 14:14:13 [error]: --- End of stack trace from previous location ---
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Platform.GameHost.bootstrapSceneGraph(Game game)
[runtime] 2022-01-01 14:14:13 [error]: at osu.Framework.Platform.GameHost.Run(Game game)
[runtime] 2022-01-01 14:14:13 [error]: at Vignette.Desktop.Program.Main(String[] args) in /home/runner/work/vignette/vignette/Vignette.Desktop/Program.cs:line 13
Unhandled exception. System.DllNotFoundException: Unable to load shared library 'libmediapipe_c' or one of its dependencies. In order to help diagnose loading problems, consider setting the LD_DEBUG environment variable: liblibmediapipe_c: cannot open shared object file: No such file or directory
at Akihabara.Native.Framework.UnsafeNativeMethods.mp_CalculatorGraph__PKc(String textFormatConfig, IntPtr& graph)
at Akihabara.Framework.CalculatorGraph..ctor(String textFormatConfig)
at Vignette.Game.Tracking.TrackingComponent.load(IBindable`1 camera) in /home/runner/work/vignette/vignette/Vignette.Game/Tracking/TrackingComponent.cs:line 65
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.AddInternal(Drawable drawable)
at osu.Framework.Graphics.Containers.Container`1.Add(T drawable)
at Vignette.Game.VignetteGameBase.load() in /home/runner/work/vignette/vignette/Vignette.Game/VignetteGameBase.cs:line 134
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Graphics.Containers.CompositeDrawable.loadChild(Drawable child)
at osu.Framework.Graphics.Containers.CompositeDrawable.load(ShaderManager shaders, Nullable`1 cancellation)
--- End of stack trace from previous location ---
at osu.Framework.Allocation.BackgroundDependencyLoaderAttribute.<>c__DisplayClass6_0.<CreateActivator>b__4(Object target, IReadOnlyDependencyContainer dc)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyActivator.Activate(Object obj, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Allocation.DependencyContainer.Inject[T](T instance)
at osu.Framework.Graphics.Drawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Containers.CompositeDrawable.InjectDependencies(IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies)
at osu.Framework.Graphics.Drawable.Load(IFrameBasedClock clock, IReadOnlyDependencyContainer dependencies, Boolean isDirectAsyncContext)
at osu.Framework.Platform.GameHost.bootstrapSceneGraph(Game game)
at osu.Framework.Platform.GameHost.Run(Game game)
at Vignette.Desktop.Program.Main(String[] args) in /home/runner/work/vignette/vignette/Vignette.Desktop/Program.cs:line 13
fish: Job 1, './Vignette' terminated by signal SIGABRT (Abort)
robert@robert-pc /m/r/F/P/Vignette [SIGABRT]>
Especially the "liblibmediapipe_c" in In order to help diagnose loading problems, consider setting the LD_DEBUG environment variable: liblibmediapipe_c
does not seem right.
If there is anything else I need to provide please lmk :D
CI seems to be in working order however tests are failing because it's missing libmediapipe_c.so
or libmediapipe_c.dll
.
As pointed out by Homuler in #18 โ this comment, there is a namespace conflict that is causing the build of proto files to fail.
It is a result of @Transfusion's contribution as we wanted to compile the proto files under our own namespace Akihabara.Framework.Protobuf
: this patch file in particular in addition to this line in WORKSPACE.
But it seems that we will need more than just changing the package name.
We'll either have to figure out how to use this different namespace effectively, or we'll have to use the Mediapipe
namespace...
Big files have been uploaded to the repository, and it would be better simply not to have them there: most notably the native libraries (libmediapipe
) that can be built from source and the mediapipe/
folder in one of the examples that is taking a huge amount of space for not much benefit.
Now that the packaging has been improved, there are very few things to do to get a example code working with the native library loaded:
build.py
script, which is gonna automatically install the native library inside of the folder for the appropriate runtime csproj
,Thus libmediapipe
is just a build artifact and should not exist on the repository.
Similarly, the mediapipe/
folder contains the folders graphs
and modules
that have directly been copied from the original Mediapipe repository. We should remove them and instead find a way to automatically download the necessary components for examples on user demand.
By "removing", here I mean removing both from the repository and also the git history. Thus, removing the pointed out files requires an entire rewrite of the git history (with commands that will do it automatically of course).
An attempt has already been made as can be seen in the clean
branch, though it is some commits behind and the major problem is that the commits are not verified.
Alternatively, we could just archive this repository and create a new one with the project renamed, as the rename was already planned for Encore. What is the best option here?
We'd want proper resource management for frameworks like osu!framework and engines like Stride and Unity. Having a helper class handle these for us would be beneficial.
It appears that most of the source code has been copied from MediaPipeUnityPlugin and published without any license indication, and this violates its LICENSE.
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
We would like to see at least a license notice, and preferably at the top of each source code copy.
P.S.
You are welcome to copy and reuse it, and you may ask me if you have any questions about the source code.
Right now we manually build the mediapipe libraries whenever we want to do a runtime release. However we'd want to automate this whenever we do dotnet build
. This should be a pre-build task.
So far @Speykious and I have confirmed we have not successfully confirmed it builds locally which is a big worry since this will reduce our agility as we cannot locally test deployments. Seems like the following areas needs to be looked into:
PYTHON_BIN_PATH
isn't being detected properly as a proper path in Py3.10.Akihabara is getting deprecated in favor of the new MediaPipe.NET, aside with MediaPipe.NET.Runtime.
It is (or soon will be) time to archive this repository and deprecate Akihabara packages that were published on Nuget.
Also closing all other Akihabara issues in the process.
Just for tracking, this project is still using .NET 5, and since .NET 6 is out, we should update
For Vignette developers: Please refer to the internal checklist on what to do, will update this when necessary.
TLDR: We plan to make it behaviorally and functionally similar to MediaPipeUnity but not all of the functionality will be replicated so it can be integrated on any .NET application.
Since there's no more work to be done (almost), the last step is verifying everything works in a sample application and make a NuGet package.
So the final todo for Debut is as follows:
One thing I've noticed is in the original implementation, Unity's engine forces Linux to use GLES instead of GL, which is not exactly very ideal if we want to use the full computational power of GL in Linux, so we'll need to investigate on how we can get full GL running on Mediapipe GPU.
As discussed on Discord, MP will always use file::GetContents
and never use PathResolver
, which is definitely a no-no for our use case because that meant we cannot assure that MP will always read from our specific directory. This should be patched out immediately to account for our use case.
Now that we're close to being released, at post-Debut for Vignette, we would want to rename it as Mediapipe
simply instead, then focus our attention in merging our work with the main MediaPipeUnity project and just focus as one group.
As such here's some of the TODOs we can do at the Encore roadmap:
Mediapipe
.Currently as it stands, we commented it out because of how grossly it didn't work. If any contributor would love to tackle this, it would be nice.
This seems very important, so if anyone who's willing to check the Unity code we're basing at, it would be nice
Might be part of #3
This has been a floating discussion for a while but we want the Unity community to be able to use this so one of the roadmap goals is a way to get this codebase to run in Unity once we get everything sorted.
The code this was based on is actually a Unity library with being the sole goal of getting it to work on native .NET, however, it would be nice if we merge both efforts together and focus as one collaborative group, and this is one of the cornerstones of this milestone.
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