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messenger's Issues

Reply UI bug

Hello,

replay UI bug when user name is long and text message is sort.

Simulator Screen Shot - iPhone 11 Pro Max - 2020-03-12 at 09 32 43

Mapbox

building for iOS Simulator, but linking in dylib built for iOS, file '/Users/charliemallia/Downloads/Messenger/Pods/Mapbox-iOS-SDK/dynamic/Mapbox.framework/Mapbox' for architecture arm64

Problem with accept/reject friend request button

This is the same issue as #18 , But the solution was never posted.

From: FriendRequestCell.Swift

private func setupAcceptButton() {
		
		
        acceptButton.translatesAutoresizingMaskIntoConstraints = false
        acceptButton.setTitle("ACCEPT", for: .normal)
        acceptButton.titleLabel?.font = UIFont.boldSystemFont(ofSize: 12)
        let gradient = setupGradientLayer()
        gradient.frame = bounds
        acceptButton.layer.insertSublayer(gradient, at: 0)
        acceptButton.tintColor = .white
        acceptButton.layer.cornerRadius = 12
        acceptButton.layer.masksToBounds = true
		

		debugPrint("*** Marker 10")
		acceptButton.addTarget(self, action: #selector( addButtonPressed), for: .touchUpInside)
                 debugPrint("*** Marker 11")
		addSubview(acceptButton)
        let constraints = [
            acceptButton.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -16),
            acceptButton.bottomAnchor.constraint(equalTo: centerYAnchor),
            acceptButton.widthAnchor.constraint(equalToConstant: 75),
            acceptButton.heightAnchor.constraint(equalToConstant: 20)
        ]
		
        NSLayoutConstraint.activate(constraints)
		//addButtonPressed()
    }

accecpt.addTarget is the issue. Nothing happens when touched.
The syntax seems to correct. The order seems to be correct as well.
I question the location of it, though.
Or is it something simple?

Marker 10 and 11 do show up without error.

App crash

Hi when i change profile image in ipad 13.5.1 it crashes. Can you check it out and help me.
Best wishes

App Crash

Hi Sir,

I have cloned this app and made the necessary changes (install pods, addition of Google info plist file, creation of database and storage in firebase, mapbox token). When I run it, the app crahses and shows following error message on Appdelegate:
Screenshot 2020-12-05 at 1 36 25 AM

When I go into Exception backtrace thread, it points out to AuthNetworking.Swift (setupUserinfo) function, line 59: Database.database().reference().child("users").child(uid).observeSingleEvent(of: .value)
And also in scene delegate line 30:
authNetworking.setupUserInfo(uid) { (isActive) in

problem with friend request

When a person sends a friend request, the other is unable to accept it, as no action is taken wherever you press

App Halted

After setup the Firebase, successfully build the project, app will be halted after these pages. How to figure it out? Is that related to the Firebase read/write right?

ζˆͺ屏2022-03-14 δΈ‹εˆ6 36 54

ζˆͺ屏2022-03-14 δΈ‹εˆ6 37 26

Unexpectedly found nil in getUsersList

After clicking on "Add Friends" it find's nil in the following function unexpectedly.
This also happens in the demo app (master branch).

 private func getUsersList() {
        userListNetworking.fetchUsers { usersList in
            let sortedUserList = Array(usersList.values).sorted { (friend1, friend2) -> Bool in
                return friend1.name < friend2.name.     //Xcode showing the nil here
            }
            self.users = sortedUserList
            self.blankLoadingView.isHidden = true
            self.tableView.reloadData()
        }
    }

some file are missing

"import Lottie" it gives me an error with no such module Lottie written
"import Firebase" it gives me an error with Couldn't build Objective-C module "firebase"
#import <FirebaseCore/FirebaseCore.h> this file are missing

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