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View Code? Open in Web Editor NEWBukkit plugin DigitalClock
Home Page: http://dev.bukkit.org/bukkit-plugins/digitalclock/
Bukkit plugin DigitalClock
Home Page: http://dev.bukkit.org/bukkit-plugins/digitalclock/
Dear Clock-Plugin Developer. There was an error with this plugin where if we rotate the clock and it goes through a building, there was no way of us rolling it back to return the blocks. That might be something you want to input into your plugin as we had to go fix the area.
The plugin is working fine other than that small point and It looks great in our spawn area. Thanks, XxCoolGamesxX and TGLapin
Server IP: mc.coolgamesserver.net
My CraftBukkit is 1.4.2-R0.2 Build #02455.
and
2012-11-13 07:05:10 [WARNING] Could not properly handle event BLOCK_PHYSICS:
java.lang.IllegalAccessError: Synchronized code got accessed from another thread: java.util.concurrent.ThreadPoolExecutor$Worker
at org.bukkit.event.NLTCListener.onBlockPhysics(NLTCListener:0)
at sun.reflect.GeneratedMethodAccessor24.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:339)
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:35)
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477)
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462)
at net.minecraft.server.World.m(World.java:447)
at net.minecraft.server.World.applyPhysics(World.java:434)
at net.minecraft.server.World.update(World.java:388)
at net.minecraft.server.World.setTypeId(World.java:360)
at org.bukkit.craftbukkit.block.CraftBlock.setTypeId(CraftBlock.java:92)
at org.bukkit.craftbukkit.block.CraftBlock.setType(CraftBlock.java:88)
at me.PerwinCZ.DigitalClock.Generator.generate(Generator.java:72)
at me.PerwinCZ.DigitalClock.Generator.start(Generator.java:29)
at me.PerwinCZ.DigitalClock.Main$1.run(Main.java:32)
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:53)
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
Hi, just wanted to let you know that since 1.12 is released (both MC as Spigot) your digital clock does not work anymore.
I hope you find some time to make us happy once more.....
Ps. and i know your school is far more important, but we really would like to hear from you on the progress...
Thanks man.
2012-11-17 12:08:25 [SEVERE] Error occurred while enabling DigitalClock v1.1 (Is it up to date?)
java.lang.NullPointerException: Name is null
at java.lang.Enum.valueOf(Unknown Source)
at org.bukkit.Material.valueOf(Material.java:20)
at me.PerwinCZ.DigitalClock.Clock.reloadFromConfig(Clock.java:123)
at me.PerwinCZ.DigitalClock.Clock.getCreator(Clock.java:141)
at me.PerwinCZ.DigitalClock.Main.getClocks(Main.java:81)
at me.PerwinCZ.DigitalClock.Main.onEnable(Main.java:32)
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374)
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:270)
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:252)
at net.minecraft.server.MinecraftServer.j(MinecraftServer.java:320)
at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:299)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:258)
at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:147)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:398)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:856)
Hi, my server jumps from 9% utilization till i load your DigitalClock to 58% Can imagine that it needs polling the right time, but if you cut the check time in half or more, i think this fabulous plugin will be far greater than any simplistic redstone contraption. So, maybe a simple clock which does not sync so often that it eats all processor power (i5) Hope you can handle this..
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