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View Code? Open in Web Editor NEWUnofficial Skyrim Special Edition Downgrade Patcher - Revert SE/AE games to older versions via binary patching
License: GNU General Public License v3.0
Unofficial Skyrim Special Edition Downgrade Patcher - Revert SE/AE games to older versions via binary patching
License: GNU General Public License v3.0
After downpatching with the Best Of Both Worlds, My game refuses to take any keyboard inputs, Mouse still works,
Controller works, However last time i played skyrim with Controller was nearly 2 years ago and im not willing to get used to it again, But might do it if i really have no other solutions.
I've tried almost EVERY fix i can think of/is in the internet.
Disabled steam overlay, Check if gamepad is enabled in ini settings, Which it was not.
Add the line bKeyboardEnable=1 under bControllerEnable, Didn't work. Reverifying fixed the issue, But it placed me in the latest version of Skyrim. Fully unmodded/Modded game has the exact same results, SKSE Does absolutely no difference on whether it works or not.
That's about all the fixes i've tried, And none have worked, Please fix, Afaik im the only person with this bug on EARTH. No information about it is in nexus/google about losing keyboard inputs any way or with the Downpatcher.
Describe the bug
The downgrade fails when running in steam on Linux. Running via console as such indicates the problem:
~/proton_fallout.sh BestOfBoth_1.6.353.0-1.5.97.0.exe-57618-2022-01-21-1642729421.exe
[...]
Failure processing application bundle.
Failed to create directory [Z:\home\john_doe\dnld\archives\Skyrim_SE_mods\dnld\/home
/john_doe/.cache/dotnet_bundle_extract\] for extracting bundled files.
[...]
I believe, but not 100% sure, that steam can live with the wrong path slash, but the line break included is also real, which might be the actual problem.
I'd like to fix the source of course, but then I cannot build it easily.
Desktop (please complete the following information):
Linux 5.16.4-arch1-1 #1 SMP PREEMPT
After downgrading, DAR no longer works.
Everything else except DAR works fine.
I have the german version of Skyrim SE AND i read the FAQ on Nexus so i know that it is probably shouldn'd work for non- english version. I just want to know whether it is because of the German version or is it a general problem?
Describe the bug
Just to start off I want to say all things considered this mod is an absolute gift and I appreciate the work done. It works almost perfectly and has saved my 200 hour character's save file. The bug I'm running into is after downpatching the game doesn't find the item name or number for the iron, steel, dragon, orcish, deadric, and imperial sets. The title names don't appear on the menu or in any menu and when you hover over them it just says "< missing name >". It was a clean install with no mods and just the base steam files of the game. After the downpatching I ran the game and found this problem. Figured it was because I didn't have a mod or two installed but after installing and finding all previous mods the problem wasn't fixed. The weird thing is, my character (who is wearing a set of dragonscale armor) still technically has the armor equipped in the game as I am getting the set bonus and the enchantments on it but it doesn't appear in my inventory. I go into the console and see that it's in my inventory permanently until I command to remove it. It also unequips when I equip a armor spell (oakflesh, dragonskin) or other item and the armor will not automatically re-equip when I unequip the new piece or spell and will still take inventory weight.
To Reproduce
Expected behavior
For the items to appear in the game itself.
Screenshots
Desktop (please complete the following information):
OS: Windows 10
Game Version you started from: 1.6.342
Game Version you downgraded to: 1.5.97.0
Mod Manager: MO2 & Vortex
Additional Context
I can manage it I just am not allowed to equip any new armor sets or any new spells but it limits my gameplay as I cannot max min my stats if I wanted to play on legendary. It also doesn't seem to infect armor variant expansion or immersive armors at all just the base game sets.
I can't get passed the done button for the mod RACEMENU
Describe the bug
when you cast bound bow the name of the arrows in the bottom left corner says instead of bound arrows. This bug occurs after downgrading when using the BoBW patcher, i havent tried it with the full patcher.
Desktop (please complete the following information):
Additional context
I tested it with and without mods and they both had the same result where the name was missing
While running
Exception: System.Net.Http.HttpRequestException: Response status code does not indicate success: 401 (Unauthorized).
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
at Wabbajack.Networking.Steam.Client.<>c__DisplayClass52_0.<b__0>d.MoveNext()
--- End of stack trace from previous location ---
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Networking.Steam.Client.GetAppManifest(UInt32 appId, UInt32 depotId, UInt64 manifestId)
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 304
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_17() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 122
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_3() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 120
System.Threading.Tasks.TaskCanceledException: The request was canceled due to the configured HttpClient.Timeout of 100 seconds elapsing.
---> System.TimeoutException: The operation was canceled.
---> System.Threading.Tasks.TaskCanceledException: The operation was canceled.
---> System.IO.IOException: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request..
---> System.Net.Sockets.SocketException (995): The I/O operation has been aborted because of either a thread exit or an application request.
--- End of inner exception stack trace ---
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token)
at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](TIOAdapter adapter)
at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](TIOAdapter adapter, Memory`1 buffer)
at System.Net.Http.HttpConnection.FillAsync(Boolean async)
at System.Net.Http.HttpConnection.CopyToContentLengthAsync(Stream destination, Boolean async, UInt64 length, Int32 bufferSize, CancellationToken cancellationToken)
at System.Net.Http.HttpConnection.ContentLengthReadStream.CompleteCopyToAsync(Task copyTask, CancellationToken cancellationToken)
--- End of inner exception stack trace ---
at System.Net.Http.HttpConnection.ContentLengthReadStream.CompleteCopyToAsync(Task copyTask, CancellationToken cancellationToken)
at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
at System.Net.Http.HttpClient.HandleFailure(Exception e, Boolean telemetryStarted, HttpResponseMessage response, CancellationTokenSource cts, CancellationToken cancellationToken, CancellationTokenSource pendingRequestsCts)
at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
at Patcher.ViewModels.MainWindowViewModel.PatchFile(Instruction file, AbsolutePath gamePath) in D:\a\ussedp\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 166
at Patcher.ViewModels.MainWindowViewModel.Start() in D:\a\ussedp\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 110
Error! The request was canceled due to the configured HttpClient.Timeout of 100 seconds elapsing.
Downloading Patch File a7f57c9b69212d1a_3447c296656af41e
Pre-check passed, patching file
Patching Data\Skyrim - Textures1.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File 6586b4f250f065b2_130bdb53bc1c514a
Pre-check passed, patching file
Patching Data\Skyrim - Textures0.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File 9afa03e5ec65850d_f0bcd7454e31f52c
Pre-check passed, patching file
Patching Data\Skyrim - Sounds.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File f26f816a52dc9a76_c91717dd3b5ff583
Pre-check passed, patching file
Patching Data\Skyrim - Shaders.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File d1b85cf30d1a7552_186e2939f5268910
Pre-check passed, patching file
Patching Data\Skyrim - Patch.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File d13c1cf5c41faeca_fd2825a6bf997df0
Pre-check passed, patching file
Patching Data\Skyrim - Misc.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File 191c7aedbe7ea900_78df6b5383d2bc4b
Pre-check passed, patching file
Patching Data\Skyrim - Meshes1.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File 663cf961c538b208_5d368d345226dde3
Pre-check passed, patching file
Patching Data\Skyrim - Meshes0.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File 000b915dab7cc93d_939116c7ff56a2a8
Pre-check passed, patching file
Patching Data\Skyrim - Interface.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File e710fa504b6fb773_917f54165b46e3eb
Pre-check passed, patching file
Patching Data\Skyrim - Animations.bsa
File patched
File verifed, writing file
Verifying file
Downloading Patch File 6309786a99c60c87_18f75c42baa2d8d2
Pre-check passed, patching file
Patching Data\HearthFires.esm
File patched
File verifed, writing file
Verifying file
Downloading Patch File 373eba85888582f8_7b2a6e53075051be
Pre-check passed, patching file
Patching Data\Dragonborn.esm
File patched
File verifed, writing file
Verifying file
Downloading Patch File 553e6e23a40e0368_08480485452d39c5
Pre-check passed, patching file
Patching Data\Dawnguard.esm
File patched
File verifed, writing file
Verifying file
Downloading Patch File 5589f93f4e6dfd63_f223d7d5d86fefe1
Pre-check passed, patching file
Patching SkyrimSE.exe
File patched
File verifed, writing file
Verifying file
Downloading Patch File 5acaba8e13b1e183_c8b8426c249f92e1
Pre-check passed, patching file
Patching Skyrim.ccc
File patched
File verifed, writing file
Verifying file
Downloading Patch File d1b85cf30d1a7552_1595e8bf1a7c957d
Pre-check passed, patching file
Patching binkw64.dll
Running instructions
Found at D:\Games\steamapps\common\Skyrim Special Edition
Looking for Skyrim Special Edition
Other than that: The game was successfully patched. Thank you so much!
Describe the bug
When pressing F9 to quick load or manually selecting load after a couple seconds within the loading screen the game immediately crashes
Additional context
Ive tried manually removing many mods and other solutions yet still have an issue aswell this happens with both best of both worlds patcher and the full patcher.
So a few weeks ago, when this mod was new, I used this patcher and everything is working fine. All my mods are working fine. All the mods i will mention that have some bugs were working until this happened
Steam suddenly out of nowhere updated skyrim so I had to redo all the steps. I updated skyrim, verified integrity of game files, and used this patcher. Everything is working fine now BUT, there are bugs that were nonexistent before. With skyrim at war, all npcs are floating when this never happened before. With realm of lorkhan, the spell books that were supposed to be near the winterhold portal are gone. When u walk inside whiterun for the firstime, theres this battle born talking to a non existent Adrianne Avenicci until she walked out of the blacksmite building a few seconds later. NONE of this ever happened until today when skyrim updated, then followed all the steps for the patcher.
Describe the bug
When using the BoBW patcher you will receive "lookup failed" issues at various points in the game, particularly in regards to Creation Club content.
To Reproduce
Simply use the BoBW downgrade patcher for AE down to SE.
Expected behavior
Various actions of the game do not work due to lookup failed issues. An easy example is to try to purchase horse armour and you'll be met with "Lookup Failed".
Desktop (please complete the following information):
Additional context
Unpacking the Patch.bsa file created by the BoBW patcher and deleting the strings folder, and then repacking seems to fix this issue, at least on the surface level.
Sulution... #6 (comment)
what kind of code dependency does this project run on im trying to get it working on wine in linux so i can play skyrim but i think im in need of some sort of dependency for my prefix to run this, any advice?
wine 6.21 staging output:
002c:fixme:winediag:LdrInitializeThunk wine-staging 6.21 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
012c:fixme:heap:GetNumaHighestNodeNumber semi-stub: 000000000019EFA0
012c:fixme:seh:WerRegisterRuntimeExceptionModule (L"Z:\\home\\kc\\Downloads\\mscordaccore.dll", 0000000140000000) stub
012c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
012c:fixme:heap:RtlSetHeapInformation 0000000021D00000 0 00000000001995B0 4 stub
012c:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0000000021F925B7, 28) stub
013c:fixme:imm:ImeSetActiveContext (0x2c6de0, 1): stub
013c:fixme:imm:ImmReleaseContext (0000000000010076, 00000000002C6DE0): stub
007c:fixme:imm:ImeSetActiveContext (0x264eb0, 0): stub
007c:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000264EB0): stub
also a window pops up saying...
after changing the windows version from xp to win10 in wine config i get this output:
0164:fixme:heap:GetNumaHighestNodeNumber semi-stub: 000000000019EFA0
0164:fixme:seh:WerRegisterRuntimeExceptionModule (L"Z:\\home\\kc\\Downloads\\mscordaccore.dll", 0000000140000000) stub
0164:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0164:fixme:heap:RtlSetHeapInformation 0000000021D00000 0 00000000001995B0 4 stub
0164:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0000000021F925B7, 28) stub
0164:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0000000180160738, 34) stub
0164:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0000000180157FF0, 17) stub
0164:fixme:ntdll:RtlGetCurrentProcessorNumberEx (00000000001995E0) :semi-stub
(x a lot of times)
0164:fixme:ntdll:NtQuerySystemInformation (0x000000ce,0x1986f0,0x00000008,(nil)) stub
0164:fixme:ntdll:RtlGetCurrentProcessorNumberEx (000000000019A590) :semi-stub
0164:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0000000180158C80, 51) stub
0164:fixme:nls:get_dummy_preferred_ui_language (0x8 000000000019E0A0 0000000000000000 000000000019E098) returning a dummy value (current locale)
0164:fixme:nls:get_dummy_preferred_ui_language (0x8 000000000019E0A0 000000000019DFF0 000000000019E098) returning a dummy value (current locale)
0164:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 000000018015D3E0, 38) stub
0164:fixme:nls:CompareStringEx semi-stub behavior for flag(s) 0x8000000
0164:fixme:nls:GetCalendarInfoW Unimplemented caltype 2
0164:fixme:nls:GetCalendarInfoW Unimplemented caltype 4
0164:fixme:nls:GetCalendarInfoW Unimplemented caltype 57
0164:fixme:win:RegisterTouchWindow (000000000002007A 00000000): stub
0164:fixme:virtual:NtFlushProcessWriteBuffers stub
0164:err:virtual:virtual_setup_exception stack overflow 1872 bytes in thread 0164 addr 0x7fa5d17ea1ec stack 0x208b0 (0x20000-0x21000-0x1a0000)
01bc:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
01bc:fixme:seh:WerSetFlags (2) stub
01bc:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub
01d8:fixme:heap:RtlSetHeapInformation 00000000008D0000 0 000000000011F6C0 4 stub
01d8:fixme:seh:WerSetFlags (2) stub
01d8:fixme:heap:RtlSetHeapInformation 0000000000000000 1 0000000000000000 0 stub
after which it seems to hang...
Describe the bug
The "Start Downloading" button is greyed out and unclickable.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The "Start Downloading" button should be green and clickable.
Screenshots
Cannot see a way to add the screenshot. Will try after initial issue submission.
Desktop (please complete the following information):
Describe the bug
Downgrade to version 1.5.97.0 does not work.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
SkyrimSE.exe version to be downgraded to version 1.5.97.0
Desktop (please complete the following information):
Additional context
After attempting the download, the following message appeared:
Steam has provided game information
Caching manifests
Getting Manifest 489833 - 2289561010626853674
Loading CDN servers
20 servers found
(Retry 1 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 100ms
(Retry 2 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 200ms
(Retry 3 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 400ms
(Retry 4 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 800ms
(Retry 5 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 1600ms
While running
Exception: System.Net.Http.HttpRequestException: Response status code does not indicate success: 401 (Unauthorized).
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
at Wabbajack.Networking.Steam.Client.<>c__DisplayClass52_0.<b__0>d.MoveNext()
--- End of stack trace from previous location ---
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Networking.Steam.Client.GetAppManifest(UInt32 appId, UInt32 depotId, UInt64 manifestId)
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 304
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_17() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 122
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_3() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 120
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.
Describe the bug
When loading up the game, I'm getting the Expected Patches issue, so i followed the instructions on the mod page on nexus and still run into this issue
To Reproduce
To reproduce this, all I try and do is try and load the game through Mod Organizer 2 (upto date version)
Expected behavior
When I load the game, I expect it to load
Screenshots
Here is a screeshot
Desktop (please complete the following information):
I've tried verifying the files and still run into the issue
Quick edit: Reinstalling the game did not help
I have a problem, while strating the download It arrived to "Downloading Data\Skyrim - Meshes0.bsa" and then give me this error:
While running
Exception: System.Threading.Tasks.TaskCanceledException: The request was canceled due to the configured HttpClient.Timeout of 100 seconds elapsing.
---> System.TimeoutException: The operation was canceled.
---> System.Threading.Tasks.TaskCanceledException: The operation was canceled.
---> System.IO.IOException: Unable to read data from the transport connection: Operazione di I/O terminata a causa dell'uscita dal thread oppure della richiesta di un'applicazione..
---> System.Net.Sockets.SocketException (995): Operazione di I/O terminata a causa dell'uscita dal thread oppure della richiesta di un'applicazione.
--- End of inner exception stack trace ---
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token)
at System.Net.Security.SslStream.EnsureFullTlsFrameAsync[TIOAdapter](TIOAdapter adapter)
at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](TIOAdapter adapter, Memory1 buffer) at System.Net.Http.HttpConnection.FillAsync(Boolean async) at System.Net.Http.HttpConnection.CopyToContentLengthAsync(Stream destination, Boolean async, UInt64 length, Int32 bufferSize, CancellationToken cancellationToken) at System.Net.Http.HttpConnection.ContentLengthReadStream.CompleteCopyToAsync(Task copyTask, CancellationToken cancellationToken) --- End of inner exception stack trace --- at System.Net.Http.HttpConnection.ContentLengthReadStream.CompleteCopyToAsync(Task copyTask, CancellationToken cancellationToken) at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken) --- End of inner exception stack trace --- --- End of inner exception stack trace --- at System.Net.Http.HttpClient.HandleFailure(Exception e, Boolean telemetryStarted, HttpResponseMessage response, CancellationTokenSource cts, CancellationToken cancellationToken, CancellationTokenSource pendingRequestsCts) at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken) at Wabbajack.Networking.Steam.Client.<>c__DisplayClass56_0.<<Download>g__AttemptDownload|3>d.MoveNext() --- End of stack trace from previous location --- at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func
1 f, Nullable1 delay, Nullable
1 multipler, Nullable1 maxRetries) at Wabbajack.Networking.Steam.Client.<>c__DisplayClass56_0.<<Download>b__1>d.MoveNext() --- End of stack trace from previous location --- at Wabbajack.Common.AsyncParallelExtensions.PMapAll[TIn,TOut](IEnumerable
1 coll, Func2 mapFn)+MoveNext() at Wabbajack.Common.AsyncParallelExtensions.PMapAll[TIn,TOut](IEnumerable
1 coll, Func2 mapFn)+System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult() at Wabbajack.Common.AsyncParallelExtensions.Do[T](IAsyncEnumerable
1 coll, Func2 fn) at Wabbajack.Common.AsyncParallelExtensions.Do[T](IAsyncEnumerable
1 coll, Func`2 fn)
at Wabbajack.Networking.Steam.Client.Download(UInt32 appId, UInt32 depotId, UInt64 manifest, FileData fileData, AbsolutePath output, CancellationToken token, IJob parentJob)
at Wabbajack.Networking.Steam.Client.Download(UInt32 appId, UInt32 depotId, UInt64 manifest, FileData fileData, AbsolutePath output, CancellationToken token, IJob parentJob)
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 389
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_17() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 122
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_3() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 120
(Retry 1 of 5), got exception An error occurred while sending the request., waiting 100ms
Someone can help? I don't have mod installed in the game (is a fresh download) with SKSE for 1.5.97.0
Please upload updated patch files to nexus or re-implement the patch downloader, it seems impossible to get the linux build to work other wise, the single .exe is convenient for windows users, but not everyone else...
also if at all possible please host updated patch files here on git as well, this would make the linux script much easier to stabilize long term, and I wouldn't have to host them myself on google...
Describe the bug
When running the USSEDP Patcher in Windows 10, I successfully log into my Steam account. I select the install folder and the version (1.5.97.0) to install. Selecting Start Download generates the following messages in the log.
Getting Manifest 489833 - 2289561010626853674
(Retry 1 of 5), got exception Response status code does not indicate success: 502 (Bad Gateway)., waiting 100ms
(Retry 2 of 5), got exception Response status code does not indicate success: 502 (Bad Gateway)., waiting 200ms
(Retry 3 of 5), got exception Response status code does not indicate success: 502 (Bad Gateway)., waiting 400ms
(Retry 4 of 5), got exception Response status code does not indicate success: 502 (Bad Gateway)., waiting 800ms
(Retry 5 of 5), got exception Response status code does not indicate success: 502 (Bad Gateway)., waiting 1600ms
While running
Exception: System.Net.Http.HttpRequestException: Response status code does not indicate success: 502 (Bad Gateway).
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
at Wabbajack.Networking.Steam.Client.<>c__DisplayClass52_0.<b__0>d.MoveNext()
--- End of stack trace from previous location ---
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Networking.Steam.Client.GetAppManifest(UInt32 appId, UInt32 depotId, UInt64 manifestId)
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 304
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_17() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 122
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_3() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 120
Desktop (please complete the following information):
Now i've attempted to use the full downgrade patcher, however this error is given to me after a certain point in the process.
System.ArgumentOutOfRangeException: Stream length must be non-negative and less than 2^31 - 1 - origin. (Parameter 'offset')
at System.IO.MemoryStream.Seek(Int64 offset, SeekOrigin loc)
at Octodiff.Core.DeltaApplier.<>c__DisplayClass5_0.b__1(Int64 startPosition, Int64 length)
at Octodiff.Core.BinaryDeltaReader.Apply(Action1 writeData, Action
2 copy)
at Octodiff.Core.DeltaApplier.Apply(Stream basisFileStream, IDeltaReader delta, Stream outputStream)
at Patcher.ViewModels.MainWindowViewModel.PatchFile(Instruction file, AbsolutePath gamePath) in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 164
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 108
Error! Stream length must be non-negative and less than 2^31 - 1 - origin. (Parameter 'offset')
Now bear in mind that I havent purchased the anniversary update, but My game still says its updated. However with that said, My skyrim refuses to even Launch after running the "Best of Both Worlds" Patcher without issue with any mod installed. Any mod. even something that has been updated to AE.
Here is the complete process after running the FULL DOWNGRADER once.
If anyone has a fix for this, (or if its purely a 'me' problem) I would be grateful!
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
green download button
Screenshots
greyed out download button
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.
The download button is greyed out, steam is logged in and patcher found SKSE version
To Reproduce
Steps to reproduce the behavior:
Expected behavior
After logging into steam and SKSE detected, the download should be ready
Desktop (please complete the following information):
Describe the bug
Patch Files
on nexus hasn't been updated, due to which it is impossible to use the patcher on linux.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Desktop (please complete the following information):
Describe the bug
A clear and concise description of what the bug is.
full patcher dosnt seem to work ill be the first to admit i am no expert at all but ive pasted the error code as is bellow i also tried the best of both worlds but it comes up with the exact same errror
To Reproduce
Steps to reproduce the behavior:
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.
Describe the bug
Recent version 1.6.629 downgrade does not work.
To Reproduce
Steps to reproduce the behavior:
System.Exception: Can't patch file, it doesn't match the expected format
at Patcher.ViewModels.MainWindowViewModel.PatchFile(Instruction file, AbsolutePath gamePath) in C:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 136
at Patcher.ViewModels.MainWindowViewModel.Start() in C:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 110
Error! Can't patch file, it doesn't match the expected format
Patching Data\Skyrim - Patch.bsa
File patched
File verified, writing file
Verifying file
Reading Patch File 89ae98da612ab8c8_1595e8bf1a7c957d
Pre-check passed, patching file
Patching binkw64.dll
File already deleted bink2w64.dll
Loaded instructions bestofboth_1.6.353.0_1.5.97.0_2022-01-20
Running instructions
Header matches, loading offsets
Checking for magic header in Z:\home\matt.var\app\com.valvesoftware.Steam\data\Steam\steamapps\common\Skyrim Special Edition_\starter-files\BestOfBoth_1.6.353.0-1.5.97.0.exe-57618-2022-01-21-1642729421.exe
Looking for Skyrim Special Edition
Expected behavior
Game files to be patched and playable.
Desktop (please complete the following information):
Additional question
It would be beneficial to document how we can to produce a new game manifests or such file to allow this tool to function, so that the community can keep the project going, so we can keep playing the game we love.
I can't use dotnet 6.0.0.0 applications on wine right now
can you please give me patch files i can use with any patcher?
Describe the bug
I don't know if I am doing something wrong or if it is a bug, but I run the patcher and login. It logs me in then logs me out immediately.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect to stay logged in so that I can download an older game version
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
The large download size makes downloading this tool (amazing job btw) painful for the 99.9% of us without Nexus Premium. Hosting it here would be amazing ๐
trying to go from 1.6.640 to 1.5.97.0 (windows 11)
cant seem to get it working, it just gives me this error
System.Exception: Can't patch file, it doesn't match the expected format
at Patcher.ViewModels.MainWindowViewModel.PatchFile(Instruction file, AbsolutePath gamePath) in C:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 136
at Patcher.ViewModels.MainWindowViewModel.Start() in C:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 110
Error! Can't patch file, it doesn't match the expected format
Patching Data\Skyrim - Patch.bsa
File patched
File verified, writing file
Verifying file
Reading Patch File 89ae98da612ab8c8_1595e8bf1a7c957d
Pre-check passed, patching file
Patching binkw64.dll
File already deleted bink2w64.dll
Loaded instructions BestOfBoth_1.6.640.0_1.5.97.0_2022-09-20
Running instructions
Header matches, loading offsets
Checking for magic header in C:\Users\leoil\Downloads\BestOfBoth_1.6.640.0-1.5.97.0.exe-57618-2022-09-20-1663709095.exe
Found at D:\SteamLibrary\steamapps\common\Skyrim Special Edition
Looking for Skyrim Special Edition
I've tried using the Full Downgrade Patch and the game will not launch after using the patch. Below are the steps that I followed.
I have tried disabling all mods, and I do not see any errors from the patcher. I attached the dialogue from the patcher, nothing stood out to me as odd, but i'm not an expert at these things.
FullDownGradePatcher_Dialogue.txt
I've seen someone else report something similar on Nexus Mods, but afaik there has been no solution or response to this. When running the patcher, the servers load before immediately running into this:
(Retry 1 of 5), got exception Response status code does not indicate success: 404 (Not Found)., waiting 100ms
(Retry 2 of 5), got exception Response status code does not indicate success: 404 (Not Found)., waiting 200ms
(Retry 3 of 5), got exception Response status code does not indicate success: 404 (Not Found)., waiting 400ms
(Retry 4 of 5), got exception Response status code does not indicate success: 404 (Not Found)., waiting 800ms
(Retry 5 of 5), got exception Response status code does not indicate success: 404 (Not Found)., waiting 1600ms
While running
Exception: System.Net.Http.HttpRequestException: Response status code does not indicate success: 404 (Not Found).
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
at Wabbajack.Networking.Steam.Client.<>c__DisplayClass52_0.<b__0>d.MoveNext()
--- End of stack trace from previous location ---
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Networking.Steam.Client.GetAppManifest(UInt32 appId, UInt32 depotId, UInt64 manifestId)
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 304
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_17() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 122
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_3() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 120
The Fix
so after successfully compiling this in linux as shown in my compiling tutorial, the app seems to not work or is stuck at
System.IO.DirectoryNotFoundException: Could not find a part of the path '/home/kc/ussedp-main/Patcher/bin/Debug/net6.0/patch/instructions.json'.
at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategy(FileStream fileStream, String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, Int64 preallocationSize)
at System.IO.File.ReadAllBytesAsync(String path, CancellationToken cancellationToken)
at Patcher.ViewModels.MainWindowViewModel.Start() in /home/kc/ussedp-main/Patcher/ViewModels/MainWindowViewModel.cs:line 83
Error! Could not find a part of the path '/home/kc/ussedp-main/Patcher/bin/Debug/net6.0/patch/instructions.json'.
Running instructions
Found at /home/kc/user-files/game-library/SteamLibrary/steamapps/common/Skyrim Special Edition
Looking for Skyrim Special Edition
any word on what can be done or is this something ill have to wait for the dev to fix?
OS: latest version of Manjaro KDE
please help!
already reinstalled skyrim se several times and always get this error while patching to the old version, no matter wich patcher i use, the all patcher or the best of both worlds. i tried to locate the patched files to donwnload on nexus but could not find them. the arquived files in the nexus mod for this mod, appears to have a link in the last line with the patched versions of the files but could not download them, the other one is for linux i guess, could not make sense of it
i'm trying to install the Elysium megamod trough Sheogorath, and get error at haching files because it conflits with the new version of skyrim se made for AE. so i google it and discovered that i have to patch skyrim to an old version for elysium to install, but he patcher is not working, please help!
System.Exception: Can't patch file, it doesn't match the expected format
at Patcher.ViewModels.MainWindowViewModel.PatchFile(Instruction file, AbsolutePath gamePath) in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 134
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 108
Error! Can't patch file, it doesn't match the expected format
Patching SkyrimSE.exe
File patched
File verifed, writing file
Verifying file
Downloading Patch File 5acaba8e13b1e183_c8b8426c249f92e1
Pre-check passed, patching file
Patching Skyrim.ccc
File patched
File verifed, writing file
Verifying file
Downloading Patch File d1b85cf30d1a7552_1595e8bf1a7c957d
Pre-check passed, patching file
Patching binkw64.dll
Running instructions
Header matches, loading offsets
Checking for magic header in C:\Users\marci\Downloads\Patch Files-57618-1-5-1-1637899588\FullPatcher\Patcher.exe-57618-1-5-1-1637604009.exe
Looking for Skyrim Special Edition
Describe the bug
After using the most up to date downgrader, on a fresh skyrim install with no mods, I'm getting an instant CTD when opening the map.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.
Below I'm providing the crash log
Unhandled native exception occurred at 0x7FF6692749F8 (SkyrimSE.exe+8E49F8) on thread 7372!
FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 20 Mar 2022 06:53:14.350
Possible relevant objects (2)
{
[ 82] BGSSoundDescriptorForm(FormId: 000C2936, File: Skyrim.esm
)
[ 134] ShadowSceneNode(Name: shadow scene node
)
}
Probable callstack
{
[0] 0x7FF6692749F8 (SkyrimSE.exe+8E49F8) MapMenu::unk_8E48F0+108
[1] 0x7FF66984ED0F (SkyrimSE.exe+EBED0F) unk_EBE630+6DF
[2] 0x7FF668F435BF (SkyrimSE.exe+5B35BF) Main::Update_5B2FF0+5CF
[3] 0x7FF668F3F4F4 (SkyrimSE.exe+5AF4F4) MainLoop_5AF3D0+124
[4] 0x7FF668F3CC05 (SkyrimSE.exe+5ACC05) BSGeometryListCullingProcess::unk_5ACBD0+35
[5] 0x7FF669CDB17A (SkyrimSE.exe+134B17A) unk_134B05C+11E
[6] 0x7FFF575B7034 (KERNEL32.DLL+17034)
[7] 0x7FFF58C62651 (ntdll.dll+52651)
}
Registers
{
AX: 0x7FF66B8B7BA0 (SkyrimSE.exe+2F27BA0) (void*)
BX: 0x7FF66B8B7530 (SkyrimSE.exe+2F27530) (void*)
CX: 0x0 (NULL)
DX: 0x1CCC6749000 (TES*)
SI: 0x7FF66B9C1B90 (SkyrimSE.exe+3031B90) (char**) "MapMenu"
DI: 0x1CD372FF000 (MapMenu*)
BP: 0x9BAC5AF4E0 (void*)
SP: 0x9BAC5AF3E0 (TES**)
IP: 0x7FF6692749F8 (SkyrimSE.exe+8E49F8) (void*)
R8: 0x0 (NULL)
R9: 0x0 (NULL)
R10: 0x99891201 (u32):[2575897089]
R11: 0x9BAC5AF2F0 (void*)
R12: 0x7FF66B9C1B90 (SkyrimSE.exe+3031B90) (char**) "MapMenu"
R13: 0x2 (u8):[2]
R14: 0x1CD372FF010 (void*)
R15: 0x0 (NULL)
Flags: 0x10206
XMM0: (double)5.28329548968206E-315 / (float)1.476563
XMM1: (double)5.63881785578311E-315 / (float)540
XMM2: (double)5.42414451450352E-315 / (float)15
XMM3: (double)5.67281589625726E-315 / (float)960
XMM4: (double)0 / (float)0
XMM5: (double)4.85008663174079E-315 / (float)0.001
XMM6: (double)5.42414451450352E-315 / (float)15
XMM7: (double)0 / (float)0
XMM8: (double)0 / (float)0
XMM9: (double)0 / (float)0
XMM10: (double)0 / (float)0
XMM11: (double)0 / (float)0
XMM12: (double)0 / (float)0
XMM13: (double)0 / (float)0
XMM14: (double)0 / (float)0
XMM15: (double)0 / (float)0
}
Stack
{
[SP+0] 0x1CCC6749000 (TES*)
[SP+8] 0x7FFF00000000 (u64):[140733193388032]
[SP+10] 0x7FF66B8B7530 (SkyrimSE.exe+2F27530) (void*)
[SP+18] 0x7FFF338911EB (EngineFixes.dll+411EB) (void*)
[SP+20] 0x44852000 (u32):[1149575168] (f32):[1065]
[SP+28] 0x2A6F2B945D681B02 (u64):[3057710588230114050]
[SP+30] 0x9BAC5AF4B0 (void*)
[SP+38] 0x7FFF338911EB (EngineFixes.dll+411EB) (void*)
[SP+40] 0xE536296365FA (u64):[252020785374714]
[SP+48] 0x7FF6695972DF (SkyrimSE.exe+C072DF) (void*)
[SP+50] 0x1CD35D408D0 (ExtraPersistentCell**)
[SP+58] 0x7FFF33877266 (EngineFixes.dll+27266) (void*)
[SP+60] 0x9BAC5AF558 (void*)
[SP+68] 0x7FFF3A4257C3 (tbbmalloc.dll+157C3) (void*)
[SP+70] 0xFFFFFFFFFFFFFFFC (i64):[-4]
[SP+78] 0xC71BF3EC1D080E6 (u64):[896708077083984102] (f32):[-26.06294]
[SP+80] 0x9BAC5AF578 (void*)
[SP+88] 0x1CC4343A178 (void*)
[SP+90] 0xFFFFFFFFFFFFFFFC (i64):[-4]
[SP+98] 0x9C1D080E6 (u64):[41906372838] (f32):[-26.06294]
[SP+A0] 0xB5832700 (u32):[3045271296]
[SP+A8] 0x7FFF33899EA4 (EngineFixes.dll+49EA4) (void*)
[SP+B0] 0x7FFF00000000 (u64):[140733193388032]
[SP+B8] 0x7FF60000021F (u64):[140694538682911]
[SP+C0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+C8] 0x7FF668AC2BEA (SkyrimSE.exe+132BEA) (void*)
[SP+D0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+D8] 0x1CC4343A100 (char*) "Heights"
[SP+E0] 0x9BAC5AF520 (void*)
[SP+E8] 0x7FF6695897A2 (SkyrimSE.exe+BF97A2) (void*)
[SP+F0] 0x0 (NULL)
[SP+F8] 0x7FF668AC2BEA (SkyrimSE.exe+132BEA) (void*)
[SP+100] 0x9BAC5AF600 (void*)
[SP+108] 0x0 (NULL)
[SP+110] 0x1CC1D680E80 (void*)
[SP+118] 0x1CC1D680E80 (void*)
[SP+120] 0x0 (NULL)
[SP+128] 0x7FF669583B37 (SkyrimSE.exe+BF3B37) (void*)
[SP+130] 0x19 (u8):[25]
[SP+138] 0x0 (NULL)
[SP+140] 0x1CC1D680E80 (void*)
[SP+148] 0x1CC1D680E80 (void*)
[SP+150] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+158] 0x7FF66B8F9C88 (SkyrimSE.exe+2F69C88) (void*)
[SP+160] 0x12 (u8):[18]
[SP+168] 0x3E8 (u16):[1000]
[SP+170] 0x2C (u8):[44]
[SP+178] 0x7FF669580E25 (SkyrimSE.exe+BF0E25) (void*)
[SP+180] 0x1CC00000046 (void*)
[SP+188] 0x7FF66B8F9C88 (SkyrimSE.exe+2F69C88) (void*)
[SP+190] 0x1CC433C3040 (void*)
[SP+198] 0x3E8 (u16):[1000]
[SP+1A0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+1A8] 0x1CC775882C0 (void*)
[SP+1B0] 0x0 (NULL)
[SP+1B8] 0x2C (u8):[44]
[SP+1C0] 0x1CC433C3040 (void*)
[SP+1C8] 0x7FF66957F814 (SkyrimSE.exe+BEF814) (void*)
[SP+1D0] 0x7FF66B8F9C88 (SkyrimSE.exe+2F69C88) (void*)
[SP+1D8] 0x3E8 (u16):[1000]
[SP+1E0] 0x7FF66B9A2370 (SkyrimSE.exe+3012370) (void*)
[SP+1E8] 0x9BAC5AF6F8 (void*)
[SP+1F0] 0x0 (NULL)
[SP+1F8] 0x9BAC5AF648 (void*)
[SP+200] 0x9BAC5AF5F8 (void*)
[SP+208] 0x1CD3E33E530 (BGSStandardSoundDef::SoundPlaybackCharacteristics*)
[SP+210] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+218] 0x0 (NULL)
[SP+220] 0xFFFFFFFF00000000 (i64):[-4294967296]
[SP+228] 0x40A00000 (u32):[1084227584] (f32):[5]
[SP+230] 0x7FF66B8B57B0 (SkyrimSE.exe+2F257B0) (void*)
[SP+238] 0x3E8 (u16):[1000]
[SP+240] 0x1CD372FF000 (MapMenu*)
[SP+248] 0x7FF66957DE0E (SkyrimSE.exe+BEDE0E) (void*)
[SP+250] 0x2C (u8):[44]
[SP+258] 0x9BAC5AF830 (void*)
[SP+260] 0x1CD3732F540 (void*)
[SP+268] 0x0 (NULL)
[SP+270] 0x1CD3732F540 (void*)
[SP+278] 0x7FF669273A7D (SkyrimSE.exe+8E3A7D) (void*)
[SP+280] 0x1CD3E343580 (BGSSoundDescriptorForm*) -> (FormId: 000C2936, File: Skyrim.esm
)
[SP+288] 0x1CD00000046 (void*)
[SP+290] 0x0 (NULL)
[SP+298] 0x9BAC5AF830 (void*)
[SP+2A0] 0x1CD00000000 (void*)
[SP+2A8] 0x7FF600000000 (u64):[140694538682368]
[SP+2B0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+2B8] 0x7FF669851C7E (SkyrimSE.exe+EC1C7E) (void*)
[SP+2C0] 0x3 (u8):[3]
[SP+2C8] 0x4050800000000000 (u64):[4634344754052595712] (f64):[66]
[SP+2D0] 0x0 (NULL)
[SP+2D8] 0x7FF66B8B57B0 (SkyrimSE.exe+2F257B0) (void*)
[SP+2E0] 0x1CCC64E51D8 (LoadingMenu**)
[SP+2E8] 0x7FF669850249 (SkyrimSE.exe+EC0249) (void*)
[SP+2F0] 0x7FF66B8B58E0 (SkyrimSE.exe+2F258E0) (void*)
[SP+2F8] 0x9BAC5AF830 (void*)
[SP+300] 0x7FF66B8B57B0 (SkyrimSE.exe+2F257B0) (void*)
[SP+308] 0x7FF66B8B58E0 (SkyrimSE.exe+2F258E0) (void*)
[SP+310] 0x0 (NULL)
[SP+318] 0x0 (NULL)
[SP+320] 0x0 (NULL)
[SP+328] 0x7FF66B8B57B0 (SkyrimSE.exe+2F257B0) (void*)
[SP+330] 0x0 (NULL)
[SP+338] 0x7FF66B8B58E0 (SkyrimSE.exe+2F258E0) (void*)
[SP+340] 0x9BAC5AF830 (void*)
[SP+348] 0x7FF66984ED0F (SkyrimSE.exe+EBED0F) (void*)
[SP+350] 0x1CCC64E51D8 (LoadingMenu**)
[SP+358] 0xE4B521ED (u32):[3837075949]
[SP+360] 0x0 (NULL)
[SP+368] 0x1CCC64E51D8 (LoadingMenu**)
[SP+370] 0x9BAC5AF760 (MapMenu**)
[SP+378] 0x9BAC5AF918 (void*)
[SP+380] 0x1CD372FF000 (MapMenu*)
[SP+388] 0x7FF6692780F0 (SkyrimSE.exe+8E80F0) (void*)
[SP+390] 0x1 (u8):[1]
[SP+398] 0x1CC00000002 (void*)
[SP+3A0] 0x0 (NULL)
[SP+3A8] 0xE4B521EDE4B521ED (i64):[-1966628356649311763]
[SP+3B0] 0x1CCE4B521ED (void*)
[SP+3B8] 0x0 (NULL)
[SP+3C0] 0x1CC1D6815E8 (char*) "F"
[SP+3C8] 0x7FF66B9C1B90 (SkyrimSE.exe+3031B90) (char**) "MapMenu"
[SP+3D0] 0x0 (NULL)
[SP+3D8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+3E0] 0x1CC433C2F01 (void*)
[SP+3E8] 0x7FF66B9C1B90 (SkyrimSE.exe+3031B90) (char**) "MapMenu"
[SP+3F0] 0x1CD3DF98E20 (BSPortalGraph*)
[SP+3F8] 0xFFFFFFFF (u32):[4294967295]
[SP+400] 0x0 (NULL)
[SP+408] 0x0 (NULL)
[SP+410] 0x1CC7FE40800 (BSGeometryListCullingProcess*)
[SP+418] 0x7FF668AEAA08 (SkyrimSE.exe+15AA08) (void*)
[SP+420] 0x1CC433D6E80 (ShadowSceneNode*) -> (Name: shadow scene node
)
[SP+428] 0x0 (NULL)
[SP+430] 0x1CC7FE40800 (BSGeometryListCullingProcess*)
[SP+438] 0x7FF66B8B58C0 (SkyrimSE.exe+2F258C0) (void*)
[SP+440] 0x3F7FC79FBD29DB01 (u64):[4575595235319077633] (f64):[0.00775873563781349] (f32):[-0.04146862]
[SP+448] 0x0 (NULL)
[SP+450] 0x7FF6692780F0 (SkyrimSE.exe+8E80F0) (void*)
[SP+458] 0xC4053D0043C271A5 (i64):[-4321981196046011995] (f32):[388.8878]
[SP+460] 0xBCA7556542F1B32A (i64):[-4852816180065225942] (f32):[120.8499]
[SP+468] 0xC40564B343BAF88E (i64):[-4321937546293872498] (f32):[373.9418]
[SP+470] 0xBCA7556542EF7AF8 (i64):[-4852816180065371400] (f32):[119.7402]
[SP+478] 0xC296AA1A3F5ECA18 (i64):[-4425162554135885288] (f32):[0.8702712]
[SP+480] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+488] 0x0 (NULL)
[SP+490] 0x8000 (u16):[32768]
[SP+498] 0x1CC1D683888 (void*)
[SP+4A0] 0x7FF66B8B5908 (SkyrimSE.exe+2F25908) (void*)
[SP+4A8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+4B0] 0x7FF66B9C17B8 (SkyrimSE.exe+30317B8) (void*)
[SP+4B8] 0x0 (NULL)
[SP+4C0] 0x0 (NULL)
[SP+4C8] 0x8000 (u16):[32768]
[SP+4D0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+4D8] 0x0 (NULL)
[SP+4E0] 0x2 (u8):[2]
[SP+4E8] 0x0 (NULL)
[SP+4F0] 0x0 (NULL)
[SP+4F8] 0x0 (NULL)
[SP+500] 0x0 (NULL)
[SP+508] 0x8000 (u16):[32768]
[SP+510] 0x0 (NULL)
[SP+518] 0x1CC433F9300 (Main*)
[SP+520] 0x0 (NULL)
[SP+528] 0x7FF668F435BF (SkyrimSE.exe+5B35BF) (void*)
[SP+530] 0x0 (NULL)
[SP+538] 0x8000 (u16):[32768]
[SP+540] 0x7FF66B8B5901 (SkyrimSE.exe+2F25901) (void*)
[SP+548] 0x8000 (u16):[32768]
[SP+550] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+558] 0x180728 (u32):[1574696]
[SP+560] 0x180728 (u32):[1574696]
[SP+568] 0x7FF668F3F4F4 (SkyrimSE.exe+5AF4F4) (void*)
[SP+570] 0x0 (NULL)
[SP+578] 0x0 (NULL)
[SP+580] 0x0 (NULL)
[SP+588] 0xA (u8):[10]
[SP+590] 0x1 (u8):[1]
[SP+598] 0x0 (NULL)
[SP+5A0] 0x0 (NULL)
[SP+5A8] 0x0 (NULL)
[SP+5B0] 0x0 (NULL)
[SP+5B8] 0xFFFFFFFFFFFFFF00 (i64):[-256]
[SP+5C0] 0x180728 (u32):[1574696]
[SP+5C8] 0x14FE (u16):[5374]
[SP+5D0] 0x138911BC (u32):[327750076]
[SP+5D8] 0x1 (u8):[1]
[SP+5E0] 0xC0AD1B569 (u64):[51721123177]
[SP+5E8] 0x203 (u16):[515]
[SP+5F0] 0x0 (NULL)
[SP+5F8] 0x7FF668F3CC05 (SkyrimSE.exe+5ACC05) (void*)
[SP+600] 0xA (u8):[10]
[SP+608] 0x0 (NULL)
[SP+610] 0xA (u8):[10]
[SP+618] 0x7FF600000002 (u64):[140694538682370]
[SP+620] 0x0 (NULL)
[SP+628] 0x7FF669CDB17A (SkyrimSE.exe+134B17A) (void*)
[SP+630] 0xA (u8):[10]
[SP+638] 0x0 (NULL)
[SP+640] 0x0 (NULL)
[SP+648] 0x0 (NULL)
[SP+650] 0x0 (NULL)
[SP+658] 0x0 (NULL)
[SP+660] 0x0 (NULL)
[SP+668] 0x7FFF575B7034 (KERNEL32.DLL+17034) (void*)
[SP+670] 0x0 (NULL)
[SP+678] 0x7FFF056BC510 (usvfs_x64.dll+7C510) (void*)
[SP+680] 0x1 (u8):[1]
[SP+688] 0x1C68 (u16):[7272]
[SP+690] 0x0 (NULL)
[SP+698] 0x7FFF58C62651 (ntdll.dll+52651) (void*)
[SP+6A0] 0x0 (NULL)
[SP+6A8] 0x0 (NULL)
[SP+6B0] 0x0 (NULL)
[SP+6B8] 0x0 (NULL)
[SP+6C0] 0x0 (NULL)
[SP+6C8] 0x0 (NULL)
[SP+6D0] 0x1198F8C400000000 (u64):[1268036815802073088]
[SP+6D8] 0x0 (NULL)
[SP+6E0] 0x0 (NULL)
[SP+6E8] 0x7FFF5689B670 (KERNELBASE.dll+10B670) (void*)
[SP+6F0] 0x9BAC5AE4C0 (void*)
[SP+6F8] 0x400007FFF47114EB (u64):[4611694814326494443] (f64):[2.00390616388414]
[SP+700] 0x7FFF47114EB4 (u64):[140734385704628] (f32):[37198.7]
[SP+708] 0x9BAC5AE4C0 (void*)
[SP+710] 0x7FFF58C62630 (ntdll.dll+52630) (void*)
[SP+718] 0x0 (NULL)
[SP+720] 0x0 (NULL)
[SP+728] 0x0 (NULL)
[SP+730] 0x0 (NULL)
[SP+738] 0x0 (NULL)
[SP+740] 0x0 (NULL)
[SP+748] 0x0 (NULL)
[SP+750] 0x0 (NULL)
[SP+758] 0x0 (NULL)
[SP+760] 0x0 (NULL)
[SP+768] 0x0 (NULL)
[SP+770] 0x0 (NULL)
[SP+778] 0x0 (NULL)
[SP+780] 0x0 (NULL)
[SP+788] 0x0 (NULL)
[SP+790] 0x0 (NULL)
[SP+798] 0x0 (NULL)
[SP+7A0] 0x0 (NULL)
[SP+7A8] 0x0 (NULL)
[SP+7B0] 0x0 (NULL)
[SP+7B8] 0x0 (NULL)
[SP+7C0] 0x0 (NULL)
[SP+7C8] 0x0 (NULL)
[SP+7D0] 0x0 (NULL)
[SP+7D8] 0x0 (NULL)
[SP+7E0] 0x0 (NULL)
[SP+7E8] 0x0 (NULL)
[SP+7F0] 0x0 (NULL)
[SP+7F8] 0x0 (NULL)
[SP+800] 0x0 (NULL)
[SP+808] 0x0 (NULL)
[SP+810] 0x0 (NULL)
[SP+818] 0x0 (NULL)
[SP+820] 0x0 (NULL)
[SP+828] 0x0 (NULL)
[SP+830] 0x0 (NULL)
[SP+838] 0x0 (NULL)
[SP+840] 0x0 (NULL)
[SP+848] 0x0 (NULL)
[SP+850] 0x0 (NULL)
[SP+858] 0x0 (NULL)
[SP+860] 0x0 (NULL)
[SP+868] 0x0 (NULL)
[SP+870] 0x0 (NULL)
[SP+878] 0x0 (NULL)
[SP+880] 0x0 (NULL)
[SP+888] 0x0 (NULL)
[SP+890] 0x0 (NULL)
[SP+898] 0x0 (NULL)
[SP+8A0] 0x0 (NULL)
[SP+8A8] 0x0 (NULL)
[SP+8B0] 0x0 (NULL)
[SP+8B8] 0x0 (NULL)
[SP+8C0] 0x0 (NULL)
[SP+8C8] 0x0 (NULL)
[SP+8D0] 0x0 (NULL)
[SP+8D8] 0x0 (NULL)
[SP+8E0] 0x0 (NULL)
[SP+8E8] 0x0 (NULL)
[SP+8F0] 0x0 (NULL)
[SP+8F8] 0x0 (NULL)
[SP+900] 0x0 (NULL)
[SP+908] 0x0 (NULL)
[SP+910] 0x0 (NULL)
[SP+918] 0x0 (NULL)
[SP+920] 0x0 (NULL)
[SP+928] 0x0 (NULL)
[SP+930] 0x0 (NULL)
[SP+938] 0x0 (NULL)
[SP+940] 0x0 (NULL)
[SP+948] 0x0 (NULL)
[SP+950] 0x0 (NULL)
[SP+958] 0x0 (NULL)
[SP+960] 0x0 (NULL)
[SP+968] 0x0 (NULL)
[SP+970] 0x0 (NULL)
[SP+978] 0x0 (NULL)
[SP+980] 0x0 (NULL)
[SP+988] 0x0 (NULL)
[SP+990] 0x0 (NULL)
[SP+998] 0x0 (NULL)
[SP+9A0] 0x0 (NULL)
[SP+9A8] 0x0 (NULL)
[SP+9B0] 0x0 (NULL)
[SP+9B8] 0x0 (NULL)
[SP+9C0] 0x0 (NULL)
[SP+9C8] 0x0 (NULL)
[SP+9D0] 0x0 (NULL)
[SP+9D8] 0x0 (NULL)
[SP+9E0] 0x0 (NULL)
[SP+9E8] 0x0 (NULL)
[SP+9F0] 0x0 (NULL)
[SP+9F8] 0x0 (NULL)
[SP+A00] 0x0 (NULL)
[SP+A08] 0x0 (NULL)
[SP+A10] 0x0 (NULL)
[SP+A18] 0x0 (NULL)
[SP+A20] 0x0 (NULL)
[SP+A28] 0x0 (NULL)
[SP+A30] 0x0 (NULL)
[SP+A38] 0x0 (NULL)
[SP+A40] 0x0 (NULL)
[SP+A48] 0x0 (NULL)
[SP+A50] 0x0 (NULL)
[SP+A58] 0x0 (NULL)
[SP+A60] 0x0 (NULL)
[SP+A68] 0x0 (NULL)
[SP+A70] 0x0 (NULL)
[SP+A78] 0x0 (NULL)
[SP+A80] 0x0 (NULL)
[SP+A88] 0x0 (NULL)
[SP+A90] 0x0 (NULL)
[SP+A98] 0x0 (NULL)
[SP+AA0] 0x0 (NULL)
[SP+AA8] 0x0 (NULL)
[SP+AB0] 0x0 (NULL)
[SP+AB8] 0x0 (NULL)
[SP+AC0] 0x0 (NULL)
[SP+AC8] 0x0 (NULL)
[SP+AD0] 0x0 (NULL)
[SP+AD8] 0x0 (NULL)
[SP+AE0] 0x0 (NULL)
[SP+AE8] 0x0 (NULL)
[SP+AF0] 0x0 (NULL)
[SP+AF8] 0x0 (NULL)
[SP+B00] 0x0 (NULL)
[SP+B08] 0x0 (NULL)
[SP+B10] 0x0 (NULL)
[SP+B18] 0x0 (NULL)
[SP+B20] 0x0 (NULL)
[SP+B28] 0x0 (NULL)
[SP+B30] 0x0 (NULL)
[SP+B38] 0x0 (NULL)
[SP+B40] 0x0 (NULL)
[SP+B48] 0x0 (NULL)
[SP+B50] 0x0 (NULL)
[SP+B58] 0x0 (NULL)
[SP+B60] 0x0 (NULL)
[SP+B68] 0x0 (NULL)
[SP+B70] 0x0 (NULL)
[SP+B78] 0x0 (NULL)
[SP+B80] 0x0 (NULL)
[SP+B88] 0x0 (NULL)
[SP+B90] 0x0 (NULL)
[SP+B98] 0x0 (NULL)
[SP+BA0] 0x0 (NULL)
[SP+BA8] 0x0 (NULL)
[SP+BB0] 0x0 (NULL)
[SP+BB8] 0x0 (NULL)
[SP+BC0] 0x0 (NULL)
[SP+BC8] 0x0 (NULL)
[SP+BD0] 0x0 (NULL)
[SP+BD8] 0x0 (NULL)
[SP+BE0] 0x0 (NULL)
[SP+BE8] 0x0 (NULL)
[SP+BF0] 0x0 (NULL)
[SP+BF8] 0x0 (NULL)
[SP+C00] 0x0 (NULL)
[SP+C08] 0x0 (NULL)
[SP+C10] 0x0 (NULL)
[SP+C18] 0x0 (NULL)
}
Modules
{
SkyrimSE.exe: 0x7FF668990000
ntdll.dll: 0x7FFF58C10000
KERNEL32.DLL: 0x7FFF575A0000
KERNELBASE.dll: 0x7FFF56790000
apphelp.dll: 0x7FFF53690000
USER32.dll: 0x7FFF588D0000
win32u.dll: 0x7FFF56C10000
GDI32.dll: 0x7FFF56E80000
gdi32full.dll: 0x7FFF56430000
msvcp_win.dll: 0x7FFF56540000
ucrtbase.dll: 0x7FFF56330000
ADVAPI32.dll: 0x7FFF56FF0000
msvcrt.dll: 0x7FFF58A90000
sechost.dll: 0x7FFF57470000
RPCRT4.dll: 0x7FFF56D20000
SHELL32.dll: 0x7FFF58030000
ole32.dll: 0x7FFF56EC0000
combase.dll: 0x7FFF570B0000
WS2_32.dll: 0x7FFF58B30000
SETUPAPI.dll: 0x7FFF57A40000
cfgmgr32.dll: 0x7FFF565E0000
XINPUT1_3.dll: 0x400000
X3DAudio1_7.dll: 0x65660000
DINPUT8.dll: 0x7FFF52FB0000
bcrypt.dll: 0x7FFF56300000
binkw64.dll: 0x180000000
WINHTTP.dll: 0x7FFF4B290000
OLEAUT32.dll: 0x7FFF58800000
IPHLPAPI.DLL: 0x7FFF550C0000
steam_api64.dll: 0x65620000
MSVCP140.dll: 0x7FFF41FB0000
WSOCK32.dll: 0x7FFF53770000
d3dx9_42.dll: 0x7FFF52EE0000
VCRUNTIME140.dll: 0x7FFF42070000
HID.DLL: 0x7FFF54580000
WINMM.dll: 0x7FFF4AC30000
dxgi.dll: 0x7FFF545C0000
SHLWAPI.dll: 0x7FFF57FD0000
VCRUNTIME140_1.dll: 0x7FFF41FA0000
d3d11.dll: 0x1CC1D8A0000
d3dx11_43.dll: 0x7FFF3E940000
D3DCOMPILER_43.dll: 0x7FFF08850000
IMM32.DLL: 0x7FFF56E50000
skse64_steam_loader.dll: 0x7FFF51C10000
VERSION.dll: 0x7FFF4EE40000
windows.storage.dll: 0x7FFF53DE0000
Wldp.dll: 0x7FFF55670000
SHCORE.dll: 0x7FFF57770000
inputhost.dll: 0x7FFF51520000
CoreMessaging.dll: 0x7FFF53400000
PROPSYS.dll: 0x7FFF50FC0000
wintypes.dll: 0x7FFF529A0000
CoreUIComponents.dll: 0x7FFF530A0000
bcryptPrimitives.dll: 0x7FFF56B80000
ntmarta.dll: 0x7FFF55F60000
kernel.appcore.dll: 0x7FFF53BE0000
profapi.dll: 0x7FFF56240000
usvfs_x64.dll: 0x7FFF05640000
steamclient64.dll: 0x7FFED2B20000
CRYPT32.dll: 0x7FFF56630000
imagehlp.dll: 0x7FFF58A70000
PSAPI.DLL: 0x7FFF579D0000
tier0_s64.dll: 0x7FFF28370000
vstdlib_s64.dll: 0x7FFF3E170000
MSWSOCK.dll: 0x7FFF55540000
Secur32.dll: 0x7FFF48C20000
SSPICLI.DLL: 0x7FFF561F0000
CRYPTBASE.DLL: 0x7FFF554B0000
NetScriptFramework.Runtime.dll: 0x7FFF4E6A0000
dbghelp.dll: 0x7FFF55D20000
mscoree.dll: 0x7FFF28C80000
mscoreei.dll: 0x7FFF27820000
clr.dll: 0x7FFF24240000
VCRUNTIME140_CLR0400.dll: 0x7FFF32680000
ucrtbase_clr0400.dll: 0x7FFF26EB0000
mscorlib.ni.dll: 0x7FFF221B0000
clrjit.dll: 0x7FFF26BF0000
amsi.dll: 0x7FFF38EF0000
USERENV.dll: 0x7FFF561C0000
antimalware_provider.dll: 0x7FFF38CC0000
product_info.dll: 0x7FFF3E650000
System.ni.dll: 0x7FFF20E80000
System.Core.ni.dll: 0x7FFF1FB10000
urlmon.dll: 0x7FFF480A0000
iertutil.dll: 0x7FFF43E10000
srvcli.dll: 0x7FFF48AE0000
netutils.dll: 0x7FFF55520000
NetScriptFramework.SkyrimSE.dll: 0x7FFF28110000
EngineFixes.dll: 0x7FFF33850000
tbb.dll: 0x7FFF3A6D0000
tbbmalloc.dll: 0x7FFF3A410000
skse64_1_5_97.dll: 0x7FFF160D0000
fiss.dll: 0x7FFF3E900000
JContainers64.dll: 0x7FFEEF660000
PapyrusUtil.dll: 0x7FFF09DB0000
po3_BaseObjectSwapper.dll: 0x7FFF28060000
po3_EnhancedInvisibility.dll: 0x1CC439E0000
po3_EssentialFavorites.dll: 0x7FFF087B0000
po3_FavoriteMiscItems.dll: 0x7FFEEF5C0000
po3_KeywordItemDistributor.dll: 0x7FFEEC150000
po3_PapyrusExtender.dll: 0x7FFEEBF40000
po3_SalesOverflowSolved.dll: 0x7FFF3E600000
po3_SimpleActivateSKSE.dll: 0x7FFEEBEA0000
po3_SimpleOffenceSuppression.dll: 0x7FFEEBE00000
po3_SpellPerkItemDistributor.dll: 0x7FFEEBD00000
po3_Tweaks.dll: 0x7FFEEBC40000
uxtheme.dll: 0x7FFF53570000
gameoverlayrenderer64.dll: 0x7FFEEB860000
MSCTF.dll: 0x7FFF57EB0000
textinputframework.dll: 0x7FFF517B0000
d3dcompiler_46e.dll: 0x7FFED62A0000
d3d11.dll: 0x7FFF51F90000
nvldumdx.dll: 0x7FFF4EA50000
msasn1.dll: 0x7FFF55AB0000
cryptnet.dll: 0x7FFF4E570000
drvstore.dll: 0x7FFF4D3F0000
devobj.dll: 0x7FFF560C0000
WINTRUST.DLL: 0x1CC00470000
CRYPTSP.dll: 0x7FFF56080000
rsaenh.dll: 0x7FFF54D70000
nvwgf2umx.dll: 0x7FFF0E5A0000
nvspcap64.dll: 0x7FFEF65C0000
NvCamera64.dll: 0x7FFED48C0000
XINPUT9_1_0.dll: 0x7FFF52FA0000
WindowsCodecs.dll: 0x7FFF4E0E0000
dxcore.dll: 0x7FFF51350000
d3dcompiler_47_64.dll: 0x7FFED44B0000
nvapi64.dll: 0x7FFF4CBA0000
nvcuda64.dll: 0x7FFED1480000
dwmapi.dll: 0x7FFF53A00000
clbcatq.dll: 0x7FFF576C0000
OneCoreCommonProxyStub.dll: 0x7FFF3BF50000
OneCoreUAPCommonProxyStub.dll: 0x7FFF4C400000
dcomp.dll: 0x7FFF52580000
MMDevApi.dll: 0x7FFF4F500000
AUDIOSES.DLL: 0x7FFF4F5F0000
powrprof.dll: 0x7FFF55F10000
UMPDC.dll: 0x7FFF559B0000
Windows.UI.dll: 0x7FFF52B00000
WindowManagementAPI.dll: 0x7FFF51CD0000
twinapi.appcore.dll: 0x7FFF4E360000
XAudio2_7.dll: 0x7FFEEBBB0000
resourcepolicyclient.dll: 0x7FFF538D0000
avrt.dll: 0x7FFF4ECA0000
DSOUND.DLL: 0x7FFEEF9A0000
winmmbase.dll: 0x7FFF3CE40000
MessageBus.dll: 0x7FFF42390000
NSI.dll: 0x7FFF570A0000
dhcpcsvc.DLL: 0x7FFF4F300000
}
Plugins (0)
{
}
Game plugins (14)
{
[00] Skyrim.esm
[01] Update.esm
[02] Dawnguard.esm
[03] HearthFires.esm
[04] Dragonborn.esm
[05] Skyrim Unbound.esp
[FE 004] Skyrim Unbound - Female by Default.esp
}
Describe the bug
So, using the Best of Both Worlds patcher on completely vanilla files creates a Skyrim - Patch.BSA that contains broken strings. For example, in SSEEdit, Ulfric's Clothes (ref 00062303) shows an ilstring error.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Functional strings. Is resolved by deleting the Patch BSA, but I imagine that's not intended
Desktop:
Additional context
I've noticed some people on reddit are seeing a broken "..." dialogue from blacksmiths, and this too is caused by the Patch.BSA. Relevant reddit post.
skse64 dont work anymore
Whenever I launch the game it shows the black box briefly then nothing else happens. The skse and the game is the same version and I don't have any mods that should be causing this. I played the game before I downloaded the mod and it worked fine.
_
Whenever I try to download the patch so i can run skse on the 6.3, it just pulls up this:
Starting Patching
Building Install Plan
Attempting login
Logged out
Connected to Steam, logging in
Existing login keys found, reusing
Logged into Steam
Caching manifests
Steam has provided game information
Getting Manifest 489833 - 4570833277049890269
(Retry 1 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 100ms
(Retry 2 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 200ms
(Retry 3 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 400ms
(Retry 4 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 800ms
(Retry 5 of 5), got exception Response status code does not indicate success: 401 (Unauthorized)., waiting 1600ms
While running
Exception: System.Net.Http.HttpRequestException: Response status code does not indicate success: 401 (Unauthorized).
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at System.Net.Http.HttpClient.GetByteArrayAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
at Wabbajack.Networking.Steam.Client.<>c__DisplayClass52_0.<b__0>d.MoveNext()
--- End of stack trace from previous location ---
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Common.CircuitBreaker.WithAutoRetryAsync[TR,TE](ILogger logger, Func1 f, Nullable
1 delay, Nullable1 multipler, Nullable
1 maxRetries)
at Wabbajack.Networking.Steam.Client.GetAppManifest(UInt32 appId, UInt32 depotId, UInt64 manifestId)
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 304
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.Start() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 306
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_17() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 122
at Patcher.ViewModels.MainWindowViewModel.<.ctor>b__72_3() in c:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 120
Any Idea how to fix this?
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