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WallcroftUK

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My Projects

NosQuest - Tech Lead

A MMORPG Private Server of the game NosTale, with working port for MacOS (will be released at release day of NosQuest).

Tech stack:

- Game Server: .NET 8, gRPC, RabbitMQ, ELK, PostgreSQL, MongoDB
- DevOps: Kubernetes, Docker, Gitlab CI, ElasticSearch, Prometheus, K3s
- Internal softwares (own made): Python, .NET Core, C++, Powershell
- Web: Vue.JS (frontend), Ruby Rails (Backend), Laravel
- Client SDK: C++, ASM
- Resources Modding: C#, Golang, C++

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noskito's Issues

Opennos TODO ?? probably useful

  • Loginserver Architecture
  • Logging
  • Networking
  • DAO
  • Packet Factory / Management
  • Channel / Server Management
  • Account Management
  • Character Management
  • Keep Alive
  • Map
  • Movement
  • Grid-System (Blocking)
  • Item support
  • Inventory support
  • Exchange support
  • Upgrade support
  • Equipment support
  • NPC support
  • Shop support
  • Skill
  • Monster
  • Vehicle system
  • Battle (excluding PvP)
  • Groups
  • XP
  • Drop
  • Skill bar
  • New inventory system
  • Parcel/Letter
  • FriendList (Except Join Miniland, which comes later)
  • Family (All the basic stuff)
  • BlackList
  • Multi Channel - Server support
  • Bazaar
  • Static Bonuses
  • Pet/Partner System
  • Miniland Objects
  • Mini-Game
  • Warehouse (Family and Private Warehouse)
  • Timespaces
  • Arena
  • Jewelry
  • Act4 + Shell
  • Arena of Master/Talent(base)
  • Raids
  • BCard/Buff System
  • Pvp
  • MapInstance
  • Rainbow battle
  • Quest
  • Full Arena of Master/Talent system
  • Ice breaker

TODO

  • Parsing (items, and other things)
  • bcards
  • skills
  • shops
  • basically everything thats is missing XD
    if anyone have better idea of this TODO post an update :) Thank you

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