wccrawford / unityobjloader Goto Github PK
View Code? Open in Web Editor NEWCode and sample project for loading OBJ files at runtime in Unity.
License: MIT License
Code and sample project for loading OBJ files at runtime in Unity.
License: MIT License
Thank you for sharing your project (thanks also to the other contributors).
I'm writing here because I started a similar project (AsImpL) and I hope that someone, like you or everyone else interested in my work, will use, test and maybe improve what I have done (any contribution or feedback is welcome).
I found your project and other OBJ loaders very useful, but I decided to create my own project because I need to:
These requirements to me seemed to be enough to start a new different project, instead of applying changes one of the available OBJ loaders.
I also worked on materials importing to improve the appearance of my 3D models:
On GitHub you can find my project: AsImpL.
I tried to clearly mark contributions both in the source code and in the documentation. If you notice that something is missing please let me know and provide the needed information (authors, links, etc.), I will update my project as soon as possible.
If you use this with non-English culture settings the number parsing does not work as expected.
Change all float.Parse(str)
into float.Parse(str, CultureInfo.InvariantCulture.NumberFormat);
to make it work.
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