It's based on a project of Mat Buckland : "Raven".
My goal was to add fuzzy logic and new weapons to the behavior of pre-trained agents so that they could adapt in real time.
Agent aiming and shooting are modified by the deviation of a shot (bullet trajectory) with the following fuzzy variables: distance to target, velocity, and the period during which the target has remained visible.
Some shortcuts to play at Raven :
Shortcuts | Function |
---|---|
Double Right Click | Possess a bot |
Left Click | Shoot |
Distributed under the MIT License. See LICENSE
for more information.
- Wesley Petit
- Sylvain Armand
- Guillaume Ruer
- Alexandre Martin
- Arnaud Szymanek