Comments (3)
Interesting, that must be something to do with how maps generate on item frames.
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Just tried reproducing and simply wasn't able to :(
Did you delete your maps
folder inside /plugins/HuskSync
? Or perhaps accidentally turn off map syncing? Or when you check console are their errors writing files to that directory?
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Closing as unable to reproduce. Do get in touch on discord though so we can look into this again in more detail together if it still persists :)
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Related Issues (20)
- add support nats HOT 1
- Inventory synchronization problem. Desyncs inventories HOT 1
- The health sync is not work HOT 1
- Wiki problem HOT 6
- Data loss on timeout? HOT 1
- Bug: Command Template in /userdata show <user> when usernames has _ _ HOT 2
- Add timezone-match validation on startup
- IntegrityConstraintViolation when trying to modify inventory data of offline player through API HOT 1
- ConcurrentModificationException when saving attribute data under certain conditions
- Typo in `error_invalid_data` locale
- Clear Advancement Message on advancement grant event rather than disabling gamerule
- Skin and world chunks won't load properly if `cancel_packets: true` HOT 1
- Add support for Nats HOT 2
- Stop syncing beacon effects HOT 1
- Warn against enabling attribute syncing with potion effect syncing disabled HOT 1
- Player data desync on server change HOT 5
- Make copy of ItemStack arrays before wrapping in BukkitData
- Some legacy stat keys cause NPE on sync
- Supports more minecraft versions? HOT 1
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