A Spigot-Minigame by TeamCreate.
98.0%
TeamCreate Minigame
Home Page: https://GommeHD.de
License: MIT License
A Spigot-Minigame by TeamCreate.
98.0%
This issue is reserved for people who never contributed to Open Source before. We know that the process of creating a pull request is the biggest barrier for new contributors. This issue is for you 💝
If you haven’t yet, sign up for Hacktoberfest to earn an exclusive T-Shirt. Plus I’m sure we can teach you a cool trick or two in the process
Nothing. This issue is meant to welcome you to Open Source :) We are happy to walk you through the process.
🙋 Claim this issue: Comment below.
Once claimed we add you as contributor to this repository.
👌 Accept our invitation to this repository. Once accepted, assign yourself to this issue
📝 Update the file src/de/wolfi/minopoly/commands/DiceCommand.java in the Minopoly
repository (press the little pen Icon) and edit the line as shown below.
@@ -8,6 +8,7 @@
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
+import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.scheduler.BukkitTask;
@@ -44,10 +45,10 @@ public void run() {
short dur = (short) (ThreadLocalRandom.current().nextInt(6));
this.selected_slot = dur;
- TitlesAPI.sendFullTitle(this.player.getHook(), 0, 10, 0, "�" + String.valueOf(11 % dur) + "W�rfel:",
- "�" + String.valueOf(dur % 10) + (dur + 1));
+ TitlesAPI.sendFullTitle(this.player.getHook(), 0, 10, 0, "§" + String.valueOf(11 % dur) + "Würfel:",
+ "§" + String.valueOf(dur % 10) + (dur + 1));
this.player.getHook().getInventory().setItem(this.player.getHook().getInventory().getHeldItemSlot(),
- new ItemBuilder(Material.INK_SACK).setName("W�rfel").setMeta((short) dur).build());
+ new ItemBuilder(Material.INK_SACK).setName("Würfel").setMeta((short) dur).build());
try {
Thread.sleep(120);
} catch (InterruptedException e) {
@@ -79,6 +80,12 @@ public short getValue() {
return selected_slot;
}
}
+
+ @EventHandler
+ public void onDrop(PlayerDropItemEvent e){
+ DiceRunnable dice = this.getSched(e.getPlayer());
+ if(dice != null) e.setCancelled(true);
+ }
@EventHandler
public void onSlotChange(PlayerItemHeldEvent e){
💾 Commit your changes
🔀 Start a Pull Request. There are two ways how you can start a pull request:
If you are familiar with the terminal or would like to learn it, here is a great tutorial on how to send a pull request using the terminal.
Leave a comment below!
This issue was created by First-Timers-Bot.
This issue is reserved for people who never contributed to Open Source before. We know that the process of creating a pull request is the biggest barrier for new contributors. This issue is for you 💝
If you haven’t yet, sign up for Hacktoberfest to earn an exclusive T-Shirt. Plus I’m sure we can teach you a cool trick or two in the process
Nothing. This issue is meant to welcome you to Open Source :) We are happy to walk you through the process.
🙋 Claim this issue: Comment below.
Once claimed we add you as contributor to this repository.
👌 Accept our invitation to this repository. Once accepted, assign yourself to this issue
📝 Update the file TODO.md in the Minopoly
repository (press the little pen Icon) and edit the line as shown below.
@@ -38,4 +38,9 @@ Make payments user controlled
(Add empty streets.)
-Add billing into pott things
\ No newline at end of file
+Add billing into pott things
+
+
+# Things must be fixed
+
+- [ ] Add price and blocks to Fundsfield & the ability to create the funds with a price in _SetupCommand
💾 Commit your changes
🔀 Start a Pull Request. There are two ways how you can start a pull request:
If you are familiar with the terminal or would like to learn it, here is a great tutorial on how to send a pull request using the terminal.
Leave a comment below!
This issue was created by First-Timers-Bot.
Fix the funds field as shown in the TODO.md
Next Player Skull not working
Fix the funds field as shown in the TODO.md
Add the abitilty to create the new field types (Airport, free parking, payfields, founds)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.