NutriEat is a platformer game about healthy eating. The game aims to promote healthy eating, targetted towards children. This game is powered by EatEngine
This game engine depends on LibGDX to render graphics and handle physics.
The EatEngine is developed on the principle of "You Define, We Execute". This allows a developer to just simply create and define objects, and the engine will handle the functionality of the object.
Adopting a component-based design, EatEngine makes game development easy by allowing developers to create game-objects, then define their functionality by attaching components.
The sample scene contains a awkardly drawn main menu, and a random platforming entity.
The sample scene showcases the engine's capability to switch between Scenes (Main Menu and Platforming Level), and how it handles the lifecycle for a developer.
- Majority of the game assets are from 100% Orange Juice.
- Pixel Food sprites by Henry Software.
- Free Pixel Food by ghostpixxells.