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Latite Plugin API

GitHub page for official definitions and API code

The Latite Scripting/Plugin API is an advanced client-side Minecraft Scripting API for Latite Client. The API allows you to interact with many aspects of the Minecraft Windows 10/11 Edition client (while not allowing cheats).

What is Latite Client?

Latite Client is a non-cheat modification for Minecraft Windows 10/11 Edition which has features ranging from world utility to visual mods and PVP-related utilities.

Restrictions

Some features in Latite Client Scripting are restricted. Features such as getting the entities, attacking entities, getting entity positions are limited to operators to prevent cheating.

Other things like world manipulation are only possible on local worlds.

How to use this API

You need to have Latite Client to use the latest iteration of the Latite Plugin API.

Join the Latite Discord for more information.

Latite's scripting API uses JavaScript.

How to make a Plugin

You can view a quick guide/quickstart here

For scripting documentation, go to https://latitescripting.github.io/

Debugging

You can debug your scripts in Latite Client using Visual Studio.

Using the .plugin command in game

To install those plugin, run .plugin install <pluginname> ingame. For example, do .plugin install chatlogger to install the ChatLogger plugin.

Cloning this repository

Cloning this repository is a good way to get plugins.

Use this command to clone the repository and all plugins inside it:

git clone https://github.com/LatiteScripting/Scripts.git

You can also download the plugins here

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Contributors

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