Lindsay Kay's Projects
WebGL point cloud viewer for large datasets
PYBOSSA is the ultimate crowdsourcing framework (aka microtasking) to analyze or enrich data that can't be processed by machines alone.
helper classes to load and store data from IFC into a smaller JSON for easier access across different platforms
Toolkit to display brain volumes (NIfTI, MINC2) with WebGL2, featuring obliques, colormaps, overlay, world coordinates
A modern and responsive react timeline component.
The site and docs for React Native
A react Timeline component with virtual rendering
React Timelines Library
A three.js based 3D robot interface.
Default SceneHub Asset Repository
SceneHub Website
An extensible WebGL-based 3D engine. This is an archived project.
Experimental scene asset server for SceneJS
A page-embeddable COLLADA model viewer built on SceneJS
Workbench for developing posteffects for SceneJS
Experimental 3D engine on SceneJS 3.0
Experiments with SceneJS and HTML5 WebSockets
Python-based COLLADA importer for SceneJS using pycollada
Utilities for working with SceneJS
SceneJS Home Site
Java Speed Dependent Automatic Zooming Library
A more secure. stable and reliable version of vapor.js
Demonstration of asynchronous shader loading
A Jekyll starter with a variety of flexible layouts and components.
A touch slideout navigation menu for your mobile web apps.
JavaScript implementation of Google's Snappy compression library
Speckle Server 2.0
Specifications for CityJSON, a JSON-based encoding for 3D city models
Unopinionated utilities for resizeable split views
BIM viewer