##Dependancies:
- sudo pip install pyOpenGL
- sudo apt-get install libode-dev
- sudo pip install pyODE
Follow instructions for building on Linux (Ubuntu)
- Create a variable for the path to the TerrainRL folder
export RLSIMENV_PATH=/path/to/terrainRL
orsetenv RLSIMENV_PATH /path/to/terrainRL
pip3 install --user -v -e ./
For some of the environments (projectileGame) visual data is used from the OpenGL simulation. You will need to compile this rendering backend for these environments to function
cd rendering
premake4 gmake
make config=release64 -j 4
cd ../