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View Code? Open in Web Editor NEWwebrtc c++ library for mediasoup with full sfu c++ demo
License: Apache License 2.0
webrtc c++ library for mediasoup with full sfu c++ demo
License: Apache License 2.0
make[2]: *** No rule to make target '../release/lib/libabsl_bad_variant_access.a', needed by 'sfu-demo'. Stop.
make[1]: *** [CMakeFiles/Makefile2:232: demo/CMakeFiles/sfu-demo.dir/all] Error 2
make: *** [Makefile:136: all] Error 2
Consolidate compiler generated dependencies of target libwebrtc
[ 23%] Built target libwebrtc
Consolidate compiler generated dependencies of target worker
[ 83%] Built target worker
Consolidate compiler generated dependencies of target mediasoup
[ 94%] Built target mediasoup
Consolidate compiler generated dependencies of target sfu-demo
make[2]: *** No rule to make target '../release/lib/libabsl_bad_variant_access.a', needed by 'sfu-demo'. Stop.
make[1]: *** [CMakeFiles/Makefile2:232: demo/CMakeFiles/sfu-demo.dir/all] Error 2
make: *** [Makefile:136: all] Error 2
Hi,由于一些特殊原因,需要让mediasoup支持full ice而不是ice lite!有什么好的办法, 具体应该怎么做呢?
[ 23%] Built target libwebrtc
[ 83%] Built target worker
[ 94%] Built target mediasoup
[ 95%] Linking CXX executable ../sfu-demo
../../release/lib/liboatpp-websocket.a(Handshaker.cpp.o): In function oatpp::websocket::Handshaker::serversideHandshake(oatpp::data::share::LazyStringMapTemplate<oatpp::data::share::StringKeyLabelCI_FAST, std::multimap<oatpp::data::share::StringKeyLabelCI_FAST, oatpp::data::share::StringKeyLabel, std::less<oatpp::data::share::StringKeyLabelCI_FAST>, std::allocator<std::pair<oatpp::data::share::StringKeyLabelCI_FAST const, oatpp::data::share::StringKeyLabel> > > > const&, std::shared_ptr<oatpp::network::ConnectionHandler> const&)': Handshaker.cpp:(.text+0x31e): undefined reference to
oatpp::encoding::Base64::ALPHABET_BASE64'
Handshaker.cpp:(.text+0x353): undefined reference to oatpp::encoding::Base64::encode(oatpp::data::mapping::type::String const&, char const*)' ../../release/lib/liboatpp-websocket.a(Handshaker.cpp.o): In function
oatpp::websocket::Handshaker::clientsideConfirmHandshake(oatpp::data::share::LazyStringMapTemplate<oatpp::data::share::StringKeyLabelCI_FAST, std::multimap<oatpp::data::share::StringKeyLabelCI_FAST, oatpp::data::share::StringKeyLabel, std::lessoatpp::data::share::StringKeyLabelCI_FAST, std::allocator<std::pair<oatpp::data::share::StringKeyLabelCI_FAST const, oatpp::data::share::StringKeyLabel> > > > const&, std::shared_ptroatpp::web::protocol::http::incoming::Response const&)':
Handshaker.cpp:(.text+0xbdf): undefined reference to oatpp::web::protocol::http::incoming::Response::getStatusCode() const' Handshaker.cpp:(.text+0xc04): undefined reference to
oatpp::web::protocol::http::incoming::Response::getHeaders() const'
Handshaker.cpp:(.text+0xe3a): undefined reference to oatpp::encoding::Base64::ALPHABET_BASE64' Handshaker.cpp:(.text+0xe69): undefined reference to
oatpp::encoding::Base64::encode(oatpp::data::mapping::type::String const&, char const*)'
../../release/lib/liboatpp-websocket.a(Utils.cpp.o): In function oatpp::websocket::Utils::generateMaskForFrame(oatpp::websocket::Frame::Header&)': Utils.cpp:(.text+0x33): undefined reference to
oatpp::utils::random::Random::randomBytes(unsigned char*, long)'
../../release/lib/liboatpp-websocket.a(Utils.cpp.o): In function oatpp::websocket::Utils::generateKey()': Utils.cpp:(.text+0x8a): undefined reference to
oatpp::utils::random::Random::randomBytes(unsigned char*, long)'
Utils.cpp:(.text+0x91): undefined reference to oatpp::encoding::Base64::ALPHABET_BASE64' Utils.cpp:(.text+0xa4): undefined reference to
oatpp::encoding::Base64::encode(oatpp::data::mapping::type::String const&, char const*)'
collect2: error: ld returned 1 exit status
make[2]: *** [demo/CMakeFiles/sfu-demo.dir/build.make:272: sfu-demo] Error 1
make[1]: *** [CMakeFiles/Makefile2:232: demo/CMakeFiles/sfu-demo.dir/all] Error 2
make: *** [Makefile:136: all] Error 2
oatpp相关的三个库都成功编译了。生成了.a。不知道为什么显示undefined
那样就可以直观体验一下
Hi,将原先的nodejs库替换为c++库后,这个c++ mediasoup库和原先底层的c++ work库是怎么通讯的(nodejs mediasoup库和c++ work库直接通过管道进行通信)? 新的之间也是通过管道通信? 还是去除了原来的管道通信方式,把work做为库直接引入你新写的c++ mediasoup库直接使用了呢?
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