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binero_solver's Introduction

Binero

Binero are grid puzzles, in the same fashion as magic squares, or Sudoku. This program attempts to solve such puzzles.

Rules

A grid has an even number of lines and an even number of columns, usually forming a square. Each cell can only have values 0 or 1, and some will be already filled.

To solve a puzzle, one has to fill all the empty cells, with 3 constraints in mind:

  • Each line and column should have a balanced amount of 0 and 1,
  • In an individual lane, there cannot be more than two consecutive similar digit,
  • Any pair of line and any pair of column should be different.

Example

Here is an 4x4 example grid:

1 1 0
0
0
1 0

And its solution:

1 1 0 0
0 0 1 1
1 0 0 1
0 1 1 0

Input format

A grid has to be stored in a text file, with each line containing the digits for the line.

Cell values are using the characters 0 and 1, and empty ones are encoded with the dash character (-).

There can be spaces between values, and empty lines are ignored. Lines starting with # are totally skipped, and can be treated as comments.

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