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azure-sdk-for-media-services's Introduction

Windows Azure Media Services SDK .NET 4 (3.0.0.7)

Windows Azure Media Services allows you to build a media distribution solution that can stream audio and video to Windows, iOS, Android, and other devices and platforms.To learn more, visit our Developer Center.

Getting Started

If you are new to Media Services, you can get started by following our tutorials. You could be able to bring media into Azure, encoded it, package it into stream-able format and make it available for streaming.

Download Source Code

To get the source code of our SDKs and samples via git just type:

git clone https://github.com/WindowsAzure/azure-sdk-for-media-services.git
cd ./azure-sdk-for-media-services/

.NET SDK

Prerequisites

  1. A Media Services account in a new or existing Windows Azure subscription. See the topic How to Create a Media Services Account.
  2. Operating Systems: Windows 7, Windows 2008 R2, or Windows 8.
  3. .NET Framework 4.5 or .NET Framework 4.
  4. Visual Studio 2012 or Visual Studio 2010 SP1 (Professional, Premium, Ultimate, or Express).

Building and Referencing the SDK

To build sdk sources and tests type following commands:

cd ./azure-sdk-for-media-services/
msbuild ./SDK.Client.sln

Running the Tests

This set of test allows you to verify Windows Azure Media Services .Net SDK functionality using your existing Windows Azure Media Services account. Please check out Test instruction on how to use it.

Need Help?

Be sure to check out the Mobile Services Developer Forum if you are having trouble. The Media Services product team actively monitors the forum and will be more than happy to assist you.

Contribute Code or Provide Feedback

If you would like to become an active contributor to this project please follow the instructions provided in Windows Azure Projects Contribution Guidelines.

If you encounter any bugs with the library please file an issue in the Issues section of the project.

Learn More

Windows Azure Media Services Developer Center

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