- Add SSH keys to github or Zack's machine
git clone https://github.com/zackgomez/grandeur.git
- (on Linux install node-legacy on Linux http://stackoverflow.com/questions/21168141/can-not-install-packages-using-node-package-manager-in-ubuntu)
cd grandeur
npm install
npm run start
grandeur's Introduction
grandeur's People
grandeur's Issues
Make PlayerView prettier
It needs some borders or background colors to delineate the area.
If it's my player view it should show a space for my hand regardless of whether or not I have a hand
If it's for an opponent it should show just a count of cards in their hand or show their cards face down.
Dummy user should be able to make a move somehow
- Create a game with a dummy user
- Attempt to make a move for the dummy user
api error: [Error: not your turn] Error: not your turn
at Game.addAction (/home/rk/grandeur/game.js:337:11)
at Object.handle (/home/rk/grandeur/api.js:68:10)
at next_layer (/home/rk/grandeur/node_modules/express/lib/router/route.js:103:13)
at Object.ensureAuthorized [as handle] (/home/rk/grandeur/api.js:44:12)
at next_layer (/home/rk/grandeur/node_modules/express/lib/router/route.js:103:13)
at Route.dispatch (/home/rk/grandeur/node_modules/express/lib/router/route.js:107:5)
at c (/home/rk/grandeur/node_modules/express/lib/router/index.js:195:24)
at param (/home/rk/grandeur/node_modules/express/lib/router/index.js:270:14)
at param (/home/rk/grandeur/node_modules/express/lib/router/index.js:282:16)
at Function.proto.process_params (/home/rk/grandeur/node_modules/express/lib/router/index.js:298:3)
127.0.0.1 - POST /api/game/game_3/add_action HTTP/1.1 400 13 - 3.078 ms
To resolve:
- Have the CPU make a legal move
- Allow the human player to make a move for the dummy
Add the total points for each player somewhere on the UI
Figure out a good spot for it
Fix nobles
Due to the way nextTurn
gets called after each SYNC, multiple nobles are being awarded as soon as they are able.
Look at this PR and address.
Display current player and turn number
Like it's turn 5 (everyone is taking their 5th turn)
and it's currently Zack's turn
Enforce discarding chips
Disable server rendering
It's a huge pain in the ass. Development will be easier without it and we don't care about TTI
Render nobles
Noble selection + Chips discard in ActionPanel
- create detail view
- hook into action store (validate selection based on request type)
- if request type is noble, shouldn't be able to click a card or a chip.
- there's an example of this that Zack committed already
Show who won.
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