- OpenImageIO: Download
- make -- make all required libraries
- make final_sph2d -- makes the final_sph2d executable; requires libraries to be built
- final_sph2d: Distribute particles based on specified parameters
- colormaps/
Contains colormap CSV files; these are used by the ColorGradient class - include/
Contains class header files; - lib/
Contains static library files; three are made during compilation: libOGL.a, libVR.a, libMath.a - ogl/
Contains OpenGL headers and source files. - src/
Contains some source files
- lux: Most of the more mathematical classes are under this; Vector, Tensor, Matrix, etc.
- ogl: Everything in opengl/ uses this
- util: Contains utility functions; Check Utility.h for definitions
- sim: Anything directly related to the sim code: SPHEngine, SPHForce, Particle, etc.
Created: 2016-04-01 Edited: 2016-04-14