code from: http://www.danielsefton.com/2012/07/texture-atlases-for-uikit-with-texturepacker/ http://troybrant.net/blog/2010/09/simple-xml-to-nsdictionary-converter/
art from: http://www.vickiwenderlich.com/
Texturepacker from: www.codeandweb.com/
I mean splitting into the separate images requires even more memory than simply using of separate images. Maybe you split them incorrectly, maybe it is not effective.
I have checked with 30 images placed onto a scrollview via UIImageView. Your approach is ~15 times worse than the standard one!!!
And vice versa you could add a code which creates UIViews/UIImageViews instead of UIImages by placing the original big image into the correct position.
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