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tickrate_enabler_csgo's Introduction

Tickrate Enabler

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In CS:GO, tick intervals are quantized to the nearest N / 512 fraction.

The only possible tickrates are: 128.0, 102.4, 85.33, 73.14, 64.0, 56.89, 51.2, 46.55, 42.67, 39.38, 36.57, 34.13, 32.0, 30.12, 28.44, 26.95, 25.60, 24.38, 23.27, 22.26, 21.33, 20.48.

The CS:GO port of Tickrate Enabler gets rid of this limitation, but tickrate will stay bounded between 20.48 and 128, as while it is possible to go under or over this limit without server crash, client-side codes will block players from joining such servers.

How to use:

  1. Get the latest release for your OS at: https://github.com/zer0k-z/tickrate_enabler_csgo/releases

  2. Extract the archive to your server folder (csgo)

  3. Add -tickrate <number> to your launch parameters

Linux Build Instructions:

  1. Clone https://github.com/alliedmodders/hl2sdk to the branch 'csgo' and set HL2SDK in the Makefile to the root of the git repo.

  2. Clone and build https://github.com/alliedmodders/metamod-source, then set MMSDK in the Makefile accordingly.

  3. Run make

Windows Build Instructions:

Note: Use Visual Studio 2013, later versions don't seem to be working.

  1. Clone https://github.com/alliedmodders/hl2sdk/tree/csgo and set HL2SDKCSGO environment variable to the root of the git repo.

  2. Clone and build https://github.com/alliedmodders/metamod-source with the Release - CSGO configuration, then set MMSDK (in your environment variables) accordingly.

  3. Open and build the solution

  4. You'll find 'tickrate_enabler.dll' in the tickrate_enabler\Release folder

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