kot-mono
King of Thieves running on mono
King of Thieves running on mono
License: MIT License
King of Thieves running on mono
Attract the armored crab to the player
shoot it with a bomb
get out of its hearing range
wait a few seconds and its collision triggers against a bomb even though it no longer exists
Need a variable to control the draw priority of the root actor of a component.
Cull off screen sprites at the CPU
Some older NPCs need to be updated to use newer coding standards. See keese and chuchus.
It's so easy to get off the screen with Link. I would think that the camera should always include Link.
Like Like needs to be implemented. See requirements here:
Needs to be tested in Windows.
The npc Rope needs to be implemented. Requirements for its behavior are here:
I'll prepare the sprites for you tomorrow (Tuesday) and then you can go from there when you're comfortable with the code. For now only worry about it's movement and response to the player falling into its line of sight.
Need to implement the Poe, requirements are here:
We also need sprites. We can use Sinkin's as a base and try to animate it.
Camera is jittery when focusing on an object moving slower than 1 pixel per frame
Last frames in an animation are not picked up by the texture atlas range.
Make animation speeds on a scale of 0-60 frames per second.
Will require a new projectile
specification is here:
http://wiki.zfgc.com/KOT:Octoroc
Certain words in text boxes are not spaced even though they should be.
depends on Like Like
Resource cleanup is a little inconsistent across enemy NPC actors. Make this consistent. Use the cleanup routine to only deallocate resources. Handle the check for resource cleanup in the destroy event. Also add a function to dispose of texture2Ds from rawtextures and use it in cleanup of base classes.
The current direct kernel32.dll references are definitely not supported on Linux. Stopwatch is a viable alternative that is multi-platform friendly.
Helpful links:
https://msdn.microsoft.com/en-us/library/system.diagnostics.stopwatch%28v=vs.110%29.aspx
http://mono.1490590.n4.nabble.com/mono-linux-C-Hugh-performance-timer-td1535509.html
player roll code is gross. Fix it.
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