Kino is a collection of custom effects for Unity's Post Processing Stack.
- Unity 2018.1 or later
- Post Processing Stack v2
Currently Kino contains the following effects.
Streak adds horizontally stretched bloom that roughly resembles anamorphic lens flares. Although it's neither physically correct nor energy conserving, it's handy to emphasize shininess of the scene in just a few clicks.
Recolor is a kind of false color effect that replaces image colors by mapping luminance to a given gradient. It also supports edge detection effect to add contour lines to the images.
Overlay simply adds a color gradient to the final output of the post process. It's handy to widen the color spectrum of the output in a nearly subliminal level.
Isoline draws contour lines along a given axis. This is useful for creating a "laser scan" effect.
If you know how to deal with Git submodules, clone this repository and
do subdmoule init
and submodule update
in the repository. You can also
use the --recursive
option to automatically init & update submodules when
cloning.
In case you don't prefer using Git submodules, download the project from the
project zip file link. Then download and extract the following packages into
the Packages
directory in the project.
Download and extract the package zip file. Move the extracted directory
(Kino-upm
) into the Packages
directory in your project.
If you're using Git to manage your project, adding the upm
branch of this
repository as a submodule in the Packages
directory is also a handy way to
integrate it.