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musicengine's Introduction

MusicEngine

概要:
Unityで音楽を再生するオブジェクトにMusicコンポーネントを追加してテンポや拍子を指定する事で
音楽のタイミングを取得したりクオンタイズさせたり
音楽に合わせた演出を簡単に作れるようになります。

利用方法:
Music.csをダウンロードしてプロジェクトに追加してください。
何か使い方や変数の意味がわからなかったり、使いにくかったりする場合は
@geekdrums までご連絡いただけると、今後の改善の参考にさせていただきます。

Abstract:
You can get musical timing information with Unity.
Add Music component and set your tempo and beats, you can get timing,
quantize play, make music sync effect easilly and so on.

How To Use:
Only you have to do is Add Music.cs to your project.
If you have any questions or suggestions, please let me(@geekdrums) know.

musicengine's People

Contributors

geekdrums avatar

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