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augmentedreality's Introduction

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Augmented Reality

output

Table of Contents
  1. About The Project
  2. Files Structure
  3. Getting Started
  4. Usage
  5. Roadmap
  6. Contributing
  7. License
  8. Contact
  9. Acknowledgements

About The Project

Mouse cursor position prediction.

Built With



File Structure

Folders

Entire Files Structure

.
├── CMakeLists.txt
├── README.md
├── resource
│   └── image
│       ├── augmented-reality-example.jpg
│       ├── me.jpg
│       ├── new_scenery.jpg
│       ├── test_ar_out_cpp.jpg
│       └── test.jpg
└── src
    └── demo.cpp


Getting Started

This is a sample code of how you may use the opencv aruco for augmented reality. To get a local copy up and running follow these simple steps.

Prerequisites

This is an example of how to list things you need to use the software and how to install them.

  • cmake

    sudo apt-get install cmake
  • opencv4

sudo su
git clone https://github.com/zoumson/OpencvInstall.git     \
&& cd OpencvInstall && chmod +x install.sh && ./install.sh

Installation

  1. Clone the repo
    git clone https://github.com/zoumson/AugmentedReality.git
  2. Go to the project directory source
    cd AugmentedReality
  3. Create empty directories
    mkdir build &&  mkdir bin && mkdir result && cd result && mkdir image && cd ..
  4. Generate the exectutable and move it to bin
    cd build && cmake .. && make -j4 && cd ..

Usage

  1. Run the executable
  ./bin/demo -o=1 -i=./resource/image/test.pg -n=./resource/image/me.jpg
  1. Original Image

test

  1. Image used to replace the existing landscape in the square

me

  1. Output image

output

  1. Back to the initial file structure configuration
    rm -r bin build result 

Roadmap

All the headers files are well docummented, read through the comments

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Adama Zouma - - [email protected]

Project Link: https://github.com/zoumson/AugmentedReality

Acknowledgements

augmentedreality's People

Contributors

zoumson avatar

Watchers

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