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stereo_seethrough_unity

this is the stereo see through project for VisionerTech VMG-PROV 01 which contains visual studio part and unity part. It can be used to see the surroundings as naked eyes.

Requirement:

  1. recommended specs: Intel Core i5-4460/8G RAM/GTX 660/at least two USB3.0/
  2. windows x64 version.(tested on win7/win10)

How to compile and run:

  1. open "\stereo_seethrough_unity-master\RenderingPluginExample52_stereo_seethrough\RenderingPlugin\VisualStudio2013\RenderingPlugin.sln" with Visual Studio 2013, link openCV library the same way as "https://github.com/VisionerTech/stereo_calib" project.

  2. copy the parameters from stereo calibration project or stereo calibration excutable project to "/save_param/" here.

  3. download and install Unity(5.4.0f3), the download address is here: https://unity3d.com/unity

  4. open "\stereo_seethrough_unity-master\RenderingPluginExample52_stereo_seethrough\UnityProject" folder with Unity. alt text alt text

  5. double click "scene" in the unity left project panel and run, then you can see the video see through result! alt text

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