Objective-C Helper class to ease integration with iAD for Cocos2D v3
- Add the files in the iAdHelper folder to your project
- Include "iAdHelper.h" in your implementation file
- In your didLoadFromCCB method, add [iAdHelper sharedHelper];
That's it. Ads are enabled.
========== Live Demo Check out https://itunes.apple.com/us/app/rocketdoge/id813052886 where this implementation is added to every scene