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目前的实现是地图作为一个图层

物品人物和怪物在一个图层

进展是第一层的怪物已经添加完成。

重新考虑了一下结构需要做一下调整

  1. 分为多个图层绘画 比如钥匙可以作为一个层级
  2. 英雄可以单独作为一个层级 也可以放在怪物层级
  3. 绘画顺序是怪物和英雄在最后绘画
  4. 这样的好处是不用一步一步添加 直接绘画二维数组

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