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This project forked from microsoft/airsim

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Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

Home Page: https://microsoft.github.io/AirSim/

License: Other

Shell 0.36% C++ 73.62% Python 5.11% C 4.17% C# 15.59% PowerShell 0.03% Makefile 0.01% CMake 0.60% Batchfile 0.34% Dockerfile 0.02% ShaderLab 0.14%

airsim's Introduction

Hi, there! ๐Ÿ‘‹

I'm Geunsik Bae, currently researching autonomous MAVs at UNIST ASL.

Experience

  • Designing and implementing system architectures for autonomous MAVs
  • Developing cooperative algorithm for multi-agent sensor network
  • Researching and developing motion planning algorithms

Technical Skills

  • Programming languages: Python, C++
  • Robot Operating System (ROS)
  • Simulation environment: Gazebo, AirSim, JSBSim, PX4-sitl

Ongoing Projects

  1. Developing a reinforcement learning-based control system for autonomous MAVs
  2. Researching cooperative exploration algorithms using multi-agent systems
  3. Developing real-time path planning algorithms for motion planning

Goals

I aim to continuously grow and excel in the field of autonomous systems and multi-agent systems. I also strive to stay updated with the latest technological advancements in my research area and apply them to real-world problem-solving.

Feel free to reach out to me for any collaborations or further inquiries.

airsim's People

Contributors

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Stargazers

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