Comments (6)
it's probably the disconnected chests check loop that is causing it, would it be possible for you to send me the save?
i'd like to run some test and hopefully a fix.
from advanced-logistics-system.
Uploading now with all the mods I am using included. Game dies if removing some of them, but you should be able to figure it out. Save name is moded-economy.zip
Edit: added link: https://mega.nz/#!1c81kLbZ!FTd_bIvVxDz9-9nW1x_PLzWGaIpggH0X8yAlx9jv8Fk
This upload is without waitex as it shouldn't have any impact on gameplay.
from advanced-logistics-system.
Just an FYI: you can drastically improve the performance (and simplicity of the code) on all aspects by using the new LogisticNetwork and LogisticCell interfaces added recently:
http://www.factorioforums.com/wiki/index.php?title=Lua/LogisticNetwork
http://www.factorioforums.com/wiki/index.php?title=Lua/LogisticCell
from advanced-logistics-system.
@Rseding91 Wow this is amazing! i was knee deep working on a sweep line algorithm to better calculate the network.. and it's been tough :)
This is a life saver, thank you for pointing it out and for the awesome work on the api.
from advanced-logistics-system.
Latest release 0.2.6 should fix your issue, personally tested it with your save and seems to be running smoothly.
- sorry for the delay
from advanced-logistics-system.
Thanks for fixing it, delay won't be a problem as I can't start playing again before december.
from advanced-logistics-system.
Related Issues (20)
- Module crashes with "attempt to index field '?'" error HOT 1
- global.hasSystem[index] is nil from old version HOT 2
- Error on_init HOT 1
- ALS is not working with Factorissimo mod
- Factorio 0.14? HOT 1
- bind close to e HOT 2
- Error selecting normal items HOT 1
- Mod causes high load times in 0.14.9
- Locate feature may not return to player HOT 7
- Effects not showing HOT 2
- Item count possible underflow
- bug when searching for '['
- Please update to work with Factorio 0.15.x
- GUI won't open
- search causes game crash on some characters HOT 1
- on_gui_click (ID 1) __advanced-logistics-system__/gui/network.lua:51: attempt to compare two nil values HOT 1
- Crash of module when using "All button" HOT 2
- Question on usage with alert
- Update to .16? HOT 13
- Mod crashes when a roboport is being deconstructed HOT 1
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