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androidviewtoglrendering's Issues

The demo will not work if replacing WebView with TextureView

I use a TextureView to play a video. I want to render the textureView to gl texture. So I replace the webview with textureView in the demo. But I found onSurfaceTextureAvailable of TextureView.OnFrameAvailableListener not callback. Video can not be played, I can see nothing.

add textview to GLTextureView

i want to add some text to Textureview after completion of rendering because the the textview also need to be saved including the GLTextureview. How to implement that

Thanks in advance.

Thanks and how can i make it as 2d View?

Hi firstly many thanks. This is only one working example i seen.

Im pretty new to OpenGl and its hard to understand for me.

  1. Please refer some resources to learn basics and understand.
  2. Can you please suggest something i need the view output in 2d and i saw your example it is in 3d(cube)
  3. I have x,y coordinates and i have to make it these view in that coordinates.

any idea or code samples would be appreciated.

Please let me know your discord server if any.

Url doesn't load

I have tried to run the same code on multiple devices and I don't see the contents of the webpage on the cube. I have tried changing the url's, but that doesn't help, as well.

Android monitor shows the below messgae:

Cannot call determinedVisibility() - never saw a connection for the pid: 2025
@ArtemBogush ,could you please look into this.

Thanks!!!

I've been looking for this for days!!!
I'm trying to create lens correction effect for VR app.
After Googling endless combinations of keywords I was so frustrated, that I simply typed: texture render view android
๐Ÿ‘ thank you for putting this together.๐Ÿ‘

Not instantiating the GLWebView

The class GLWebView is marked as "never used" as you never instantiate it in the activity_main.xml. It still works though..?

Using different views with the same renderer

Hello !

Do you think it is possible to render two cubes with different Android views (for instance a cube with a webview and another with a textview) by using the same renderer ?

WebView navigation

Cool implementation. I had to add the following to prevent the WebView from opening up in the device browser instead of itself:

    mGLWebView.setWebViewClient(new WebViewClient());
    mGLWebView.setWebChromeClient(new WebChromeClient());

Android black screen

Hello,

I am working on a TV application (on Android TV Emulator). I am trying to render a textView and an imageView so I removed the webView of your example. When I start the application the texture is displaying but when I press the Back button and relaunch the application, Android displays a black screen. Is the OpenGL context lost?

Render multiple views

Hello. Thank you for sharing this. I wonder if it was possible to render multiple Android Views such as a TextView above an ImageView.

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