Name: Andrés Brugarolas
Type: User
Company: @bipicar
Bio: Senior front-end developer from Madrid.
Front: Vue, React, Ember, Svelte, Sass & Pug.
Back: Node, Lua, MongoDB, Java, Spring, SQL, Rust, Go & C++.
Twitter: andresjs17
Location: Madrid, Spain
Blog: https://www.andres-brugarolas.com/
Andrés Brugarolas's Projects
A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features
Cyberpunk 2077 tweaks, hacks and scripting framework
FidelityFx Super Resolution 2.0 for Cyberpunk
The Direct3D11-On-12 mapping layer
Easy to integrate memory allocation library for Direct3D 12
A library containing utilities for mapping higher-level graphics work to D3D12
Run DirectX 8 programs in DirectX 11
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
Direct3D 9 to Direct3D 11 converter
The Direct3D9-On-12 mapping layer
DirectX9 to DirectX12 API proxy for Guild Wars 2
DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
Diablo build for modern operating systems
GitHub clone of SVN repo http://isoworld.googlecode.com/svn/trunk/ (cloned by http://svn2github.com/)
Memory hacking library for Dwarf Fortress and a set of tools that use it
Glide/DirectX implementation on D3D11/12
dhewm 3 main repository
DOOM High Resolution Texture Project
🤗 Diffusers: State-of-the-art diffusion models for image and audio generation in PyTorch
A modern cross-platform low-level graphics library and rendering framework
Minimal example how to create a custom DInput8.dll to hook into games and replace other API calls.
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
DirectX 11/12 hook including a simple overlay framework.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
List of open source communities living on Discord
A powerful JavaScript library for interacting with the Discord API
Converts a DLL into EXE
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
Tweak DLL for NVIDIA DLSS, allows forcing DLAA on DLSS-supported titles, tweaking scaling ratios & DLSS 3.1 presets, and overriding DLSS versions without file changes.