What is this? This basically makes easier to update your modpack. Your friends / players don't need to manually update all mods / modpack thanks to this mod all this boring work is done automatically.
Showcase: https://youtu.be/lPPzaNPn8g8
- Your players no longer have to update mods manually.
- Modpack hosting.
- Easy download/update modpack (add mods, delete mods, add configs whatever you want)
- Sync modpack mods with server mods.
- Dynamically change mods in modpack.
- Update checker/downloader.
- Delete modpack button.
First of all download the latest version of the mod from here.
Put it into the mods
folder of your minecraft/server installation.
Launch the game your game/server.
NOTE: If game crashed at first launch don't worry. It crashed because you need to have installed fabric api / quilted fabric api, which is installed automatically before that crash.
- Client
On join the server who has this mod, modpack will be automatically downloaded and installed. You will only need to restart the game to properly load the mods.
- Server
Open port (default: 30037
) on your server! TCP/UDP need to host modpack.
NOTE: if you can't open any port on your server, you can type in the config "external_modpack_host" http/s address of download server it can be even MediaFire/Google Drive/Dropbox. You can upload there modpack.zip whose is automatically generated on your minecraft server at ./AutoModpack/modpack.zip
Add mods/configs what ever you want in your modpack to the ./AutoModpack/modpack/
directory.
Restart server and you are good to go! Enjoy!
If you want to delete some mods from modpack
- Go to
./AutoModpack/modpack/
directory on your server. - Create file
delmods.txt
. - Inside this file put full names of mods you want to delete. (one full name per line!)
Use Cloth Config and Mod Menu mods to change settings in game.
Client side settings:
danger_screen
: (default:true
) - Show danger screen before downloading updates.check_updates_button
: (default:true
) - Show "Check updates" button on Title Screen.delete_modpack_button
: (default:true
) - Show "Delete modpack" button on Title Screen. (Button is only visible when some modpack is installed)
Server side settings:
modpack_host
": (default:true
) - Host http server for modpack. If this is disabled useexternal_modpack_host
.sync_mods
: (default:true
) - Clone all mods from default mods folder on your server to the modpack, but all other mods will be deleted. (you can add mods that you don't want to load on the server only in./AutoModpack/modpack/[CLIENT] mods
, delmods.txt is making automatically when some mods got updated or deleted)only_optional_modpack
: (default:false
) - If this is enabled, vanilla players will, can join if other mods on server are only server side.host_port
: (default:30037
) - At this port http server for hosting modpack will be running.host_thread_count
: (default:2
) - Http server will be use this amount of threads.host_external_ip
: (default: none) - Http server will be use this external ip instead of default one. (OPTIONAL)external_modpack_host
: (default: none) - Typed here http/s address will be used as external host server. This will automatically disablemodpack_host
. (OPTIONAL)
/automodpack
- Check version of AutoModpack. (this mod)/automodpack generate-modpack
- Generate new modpack.zip file on server./automodpack modpack-host
- Check if modpack is hosted./automodpack modpack-host start
- Start modpack hosting./automodpack modpack-host stop
- Stop modpack hosting./automodpack modpack-host restart
- Restart modpack hosting.
Which versions are supported?
- 1.19.x and 1.18.x on fabric/quilt modloader.
Do I must use official minecraft launcher?
- No, you can use any launcher you want except for Feather Client its unsupported. (but launcher must be compatible with fabric/quilt modloader)
Do I must install this mod on both sides?
- Yes, you need to install this mod on both sides.
Does it deleting existing mods which are not in modpack but the client has them?
-
No, it doesn't. It will only delete mods which are written out in delmods.txt in your modpack.
-
Does it automatically update my mods?
No, it doesn't, but if you want this cool feature take a look at AutoPlug. If you are using AutoPlug, I recommend you set sync_mods
to true
in AutoModpack config.
Contributors are welcome click.