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networkponggame's Issues

Send Game Ball position to server

One of last steps before updating each client with other info. Still need to have client assign paddles to clients based on when they connect. Send info back to clients.

Fix port programming

Currently doesn't work likely because have different port numbers on client and server. Change ports to be 1025. Fix programming on client so port is a class variable.

Client endpoint issue

Client is confusing ports and receiving and sending on unintended ports due to copy paste code trying to learn and changing code to be in C++ class. Should be sending on port received from initializer or 1025 in current set up. Receiving port doesn't seem to matter at this point. Unsure. Comments or self commenting code appreciated.

Fix SDL int cast

Cast to int for everything or just use ints everywhere. If can use ints will also be better for networking size config.

Test dev branch.

Self explanatory. Make sure gives server date when pong game is run. Untested as I added code from phone on lunch break. Fix if not working.

Figure out networking?

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