Comments (2)
OK, I already noticed this problem but your video gave me some idea so I played around with pins and discovered that the problem exists only with unnamed pins, with the named one everything seems to work fine. So I now know where to see to fix this bug
from digital-logic-sim-ce.
OK, I already noticed this problem but your video gave me some idea so I played around with pins and discovered that the problem exists only with unnamed pins, with the named one everything seems to work fine. So I now know where to see to fix this bug
unnamed pins appear to always lose their pin type with no regard to whether they're named or not; however, I have confirmed that the lines themselves only move if the pins are unnamed
from digital-logic-sim-ce.
Related Issues (20)
- 1Hz clock forgets its connections when compiled HOT 1
- Chips not saving properly when chip doesn't have input AND output. HOT 1
- Be compliant with Sebastian's community project guidelines
- "Comp" Folder disabled HOT 2
- Wires should be disconnected from IO pins when their bus type changes. HOT 1
- Edited chips do not load IO pin wire type correctly. HOT 1
- Allow direct pin bus modification HOT 2
- Key input
- BUSes reset to Simple when editing chips HOT 1
- Make this repo a homebrew "tap" HOT 9
- FPS target gets reset on app startup HOT 1
- NOT gate without input don't work in chips
- Add tri-state buffers and buses HOT 1
- Macbook blocks application HOT 1
- Cannot delete wires unless I create a new one HOT 1
- Modding?
- D latch not working HOT 2
- 7-Segment Display
- Some features from the original are not in this version HOT 2
- transfer projects from old digital logic sim app HOT 7
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