Comments (1)
Essentially the same issue coming up for join()
in #1317, which I'll merge into this issue. The functions need to either be smarter about working only with the specific vertices indexed by a given primitive (not its entire vertex stream, possibly shared), or the functions need to be refactored to operate on some concept of a vertex stream. I suspect the first is more maintainable.
Another example file, available at:
https://www.dropbox.com/scl/fi/q1uisxtqoe7hj4d5gzm1r/world.zip?rlkey=1gt9q5t4ns9v8xwwx8gy6geo2&dl=0
from gltf-transform.
Related Issues (20)
- Simplify breaks due to assertion failed HOT 6
- Some text nodes are not visible after using draco compression HOT 2
- Incorrect vertex color dequantization, context-dependent HOT 3
- Join also does a prune inside, with settings that are overly aggressive for certain use cases. HOT 16
- Dedup / instance / prune is breaking the model HOT 1
- Saving information on instancing for subsequent mapping. HOT 1
- Weld getting stuck on large OBJ files HOT 2
- Broken og:url on website
- CLI: Optimize flag --texture-size has no effect for KTX2 compression
- Center of model changing HOT 6
- Sparse accessor with many non-zero elements (78.0%) may increase file size HOT 3
- Official website docs could describe full CLI commands args and options
- Unable join() primitives with TRIANGLE_STRIP or TRIANGLE_FAN modes HOT 1
- Simplification stops abruptly at target ratio, leading to non-uniform simplification HOT 2
- Join command runs out of memory HOT 2
- Improving vertex counts
- Simplification removes all vertices HOT 1
- Simplification with `ratio: 0 error: 1` does not simplify enough HOT 1
- weld breaks loose edges HOT 2
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from gltf-transform.