Comments (5)
xml and png example
from dragonbonesas.
Thank`s a lot, I will try, especial with custom atlas (from TexturePacker) SD/HD.
from dragonbonesas.
OK, here is little fork
https://github.com/krechagames/SkeletonAnimationLibrary/
Guys, please look at. It would be really really cool if you add some like that in future, DragonBones is just great but if I would to use it more I must have function like above:)
from dragonbonesas.
Thank you very much! It looks very cool!!!
from dragonbonesas.
Yes, that worked perfectly if the pivot points will be saved in the skeleton xml data, by now we need texture atlas data from dragon only for pivots...
from dragonbonesas.
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