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akdcl avatar akdcl commented on May 11, 2024

https://github.com/DragonBones/SkeletonAnimationDemos/blob/master/SkeletonAnimationLibraryDemos/src/Example_Cyborg_XMLAndPNG.as

xml and png example

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cywil avatar cywil commented on May 11, 2024

Thank`s a lot, I will try, especial with custom atlas (from TexturePacker) SD/HD.

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krechagames avatar krechagames commented on May 11, 2024

OK, here is little fork
https://github.com/krechagames/SkeletonAnimationLibrary/
Guys, please look at. It would be really really cool if you add some like that in future, DragonBones is just great but if I would to use it more I must have function like above:)

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akdcl avatar akdcl commented on May 11, 2024

Thank you very much! It looks very cool!!!

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krechagames avatar krechagames commented on May 11, 2024

Yes, that worked perfectly if the pivot points will be saved in the skeleton xml data, by now we need texture atlas data from dragon only for pivots...

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