Comments (6)
Would love to see this fixed so Flying Tokens module doesn't result in blurry tokens
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Would love to see this fixed so Flying Tokens module doesn't result in blurry tokens
Does it happen only on specific tiles/tokens? I'm not noticing this at all 🤔
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from tokenmagic.
As I am unable to reproduce it and the reporter hasn't seen it since either I'm closing the issue.
Feel free to re-open it if you come across it again.
from tokenmagic.
I just got pinged about this and it reminded me to take a look. I know how to reproduce it now – you need to have the core setting Pixel Ratio Resolution Scaling on (on a high dpi monitor).
What it looks like is happening is the token is excluded from the scaling – so it will be blurry as if the scaling is turned off. When I turn off scaling basically the whole canvas looks as blurry as the token with the drop shadow TMFX.
Here's the scene with scaling on:
Scaling on with drop shadow on the selected token:
Not sure if there's anything you want to do about this... would only affect those with high-dpi screens. I'm using a MacBook so noticed it.
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Should be resolved in release v0.6.3
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